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AgeCommit message (Expand)Author
2017-07-21Pass EvaluationContext argument everywhereLuca Rood
2017-06-01Clear pose draw data in BGE pose copyCampbell Barton
2016-07-10Cleanup/Refactor: pass Main pointer to all ID copy functions.Bastien Montagne
2015-10-26BGE: generic python callback list + replace KX_PythonSeq.Porteries Tristan
2015-10-01BGE: Fix T46302: abort call for unnormalized quaterions.Porteries Tristan
2015-08-06Cleanup: whitespaceCampbell Barton
2015-07-24BGE: Fix T45544 Adding Armatures takes an increasing amount of logic timePorteries Tristan
2015-03-30Fix compilation of game engine in ubuntuAntony Riakiotakis
2015-02-15Fix T42919 & T42218: BGE: Python-driven armature animation got buggySybren A. Stüvel
2014-10-02Cleanup: indentationCampbell Barton
2014-08-09Fix to get iTaSC working again in the BGEBenoit Bolsee
2014-07-01Fix T40761: Bone constraints broken in the BGEMitchell Stokes
2014-04-11API Cleanup: Use BKE_constraint prefix for constraint apiCampbell Barton
2014-04-07BGE: Multi-threading animation updates and skinning.Mitchell Stokes
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-02-07ListBase API: add utility api funcs for clearing and checking emptyCampbell Barton
2013-11-18Fix T37289: ID User decrement error for Shapes on Bones when playing in BGESergey Sharybin
2013-08-15BGE: Finally adding support for additive layer blending.Mitchell Stokes
2013-03-18style cleanupCampbell Barton
2012-12-23Code cleanup: add usual 'BKE_' prefix to 'public' constraint functions from b...Bastien Montagne
2012-11-10code cleanup: some warnings and formatting for PyMethodDef's in the BGE.Campbell Barton
2012-10-14code cleanup: remove redundant castsCampbell Barton
2012-09-16style cleanupCampbell Barton
2012-06-07style cleanupCampbell Barton
2012-05-05code cleanup: naming - pose/armature/image Campbell Barton
2012-03-28style cleanupCampbell Barton
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-03-04style cleanup - comment spelling + translate some dutch.Campbell Barton
2012-03-03style cleanup - use aligned * prefixed blocks for descriptive comments (was a...Campbell Barton
2012-03-03option for the Armature Actuator to change the influence of a bone constraint.Dalai Felinto
2011-11-06more macro --> BLI math lib, mainly replace VECCOPY in render and blenkernel.Campbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: http://markmail.org/me...Campbell Barton
2011-10-17fix spelling mistakes in comments (and in some python error messages), nothin...Campbell Barton
2011-09-16- remove deprecated pose channel membersCampbell Barton
2011-09-04BGE animations: fixing initialization order issues for BL_ActionActuator and ...Mitchell Stokes
2011-08-29BGE Animations: Various changes to make code reviewers happy:Mitchell Stokes
2011-07-26BGE Animations: Adding a new choice for vertex deformation for armatures, whi...Mitchell Stokes
2011-07-18BGE Animations: Allow the Copy Transform constraint to work with external tar...Mitchell Stokes
2011-07-03BGE Animations: Adding in layer weights to allow for layer blending.Mitchell Stokes
2011-06-29BGE Animations: Beginning work on layer blending. Blending armature actions w...Mitchell Stokes
2011-05-07Code cleanup: remove source/kernel module, this wasn't really the kernel ofBrecht Van Lommel
2011-02-25doxygen: gameengine/Converter tagged.Nathan Letwory
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-01-07remove references to BKE_utildefines where its not needed.Campbell Barton
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() M...Campbell Barton
2010-10-31rename and negate DISABLE_PYTHON --> WITH_PYTHONCampbell Barton
2010-08-16- remove unused includes IMB_*, BIF_* & MEM_*Campbell Barton
2010-07-23bugfix [#22716] Game engine corrupts rig ID-Properties.Campbell Barton
2010-05-07ghash alloc string from render branchCampbell Barton
2010-04-29option to copy constraints without making their ID references direct links.Campbell Barton