Age | Commit message (Expand) | Author |
2009-03-09 | Add support to lock individual axis during rigid body simulation, for transla... | Erwin Coumans |
2009-02-25 | Minor speedups for the BGE | Campbell Barton |
2009-02-25 | remove warnings for the BGE | Campbell Barton |
2009-02-19 | BGE Python API | Campbell Barton |
2008-10-10 | Fix bug in rigid body constraint buttons drawing, and while we are at it, add... | Erwin Coumans |
2008-09-29 | Update the Bullet/game buttons_bullet, to better reflect usage. | Erwin Coumans |
2008-09-28 | make gui backwards compatible with this weeks softbody blend files | Erwin Coumans |
2008-09-28 | enable -noaudio option, so it actually works (and doesn't get overwritten by ... | Erwin Coumans |
2008-09-28 | BGE patch: create new BulletSoftBody data block to store bullet soft body spe... | Benoit Bolsee |
2008-09-25 | re-use some Blender soft body settings for Bullet game soft bodies | Erwin Coumans |
2008-09-25 | improved game soft bodies, works for objects that are using 'set smooth' | Erwin Coumans |
2008-09-24 | Created a KX_SoftBodyDeformer for real-time soft bodies. | Erwin Coumans |
2008-09-21 | BGE real-time soft bodies, step 2 / 3: create a btSoftBody. Next step is hook... | Erwin Coumans |
2008-09-21 | set the visibility state based on the objects render option in the outliner. | Campbell Barton |
2008-09-20 | [#17600] char* -> const char* | Campbell Barton |
2008-09-20 | BGE patch: new 'Advanced Settings' button to keep special Bullet options away... | Benoit Bolsee |
2008-09-18 | Fix for bug #3858: the game engine mouse focus sensor did not work | Brecht Van Lommel |
2008-09-17 | BGE patch: bullet buttons UI change after discussion with Erwin: use a drop d... | Benoit Bolsee |
2008-09-14 | BGE patch: new Physics button and margin parameter in Logic panel. Change sub... | Benoit Bolsee |
2008-09-14 | Fix a game engine crash with mesh objects parented to an armature | Brecht Van Lommel |
2008-09-14 | Fix for bug #7097: blender multitexture materials in the game engine | Brecht Van Lommel |
2008-09-14 | Various game engine fixes: | Brecht Van Lommel |
2008-09-07 | BGE patch: Simulate dupligroup operation when parent and child are not active... | Benoit Bolsee |
2008-09-07 | BGE patch: break parent relationship when child and parent are not active/ina... | Benoit Bolsee |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-08-16 | BGE bug fix: the fix in revision 16022 for bug #17450 was wrong: the formula ... | Benoit Bolsee |
2008-08-08 | BGE bug #17450 fixed: When we have parented objects with no scale-applyed obj... | Benoit Bolsee |
2008-07-30 | BGE patch: logic optimization part 2: remove inactive sensors from logic mana... | Benoit Bolsee |
2008-07-30 | Bugfixes: fix for two memory leaks related to dupligroups, | Brecht Van Lommel |
2008-07-29 | Game Engine: alpha blending and sorting | Brecht Van Lommel |
2008-07-28 | Bugfix: game engine does not support non-camera type objects as a | Brecht Van Lommel |
2008-07-26 | BGE patch: support runtime duplication of groups. Adding an object with Dupli... | Benoit Bolsee |
2008-07-25 | BGE patch: approve patch #17312: Multiple material IPOs per mesh in BGE. | Benoit Bolsee |
2008-07-16 | BGE patch: DUPLIGROUP option supported in BGE. | Benoit Bolsee |
2008-07-10 | Sync with Apricot Game Engine | Brecht Van Lommel |
2008-07-08 | BGE logic patch: new "Add" mode for Ipo actuator, several corrections in stat... | Benoit Bolsee |
2008-06-25 | BGE patch: Add automatic support for armature driven shape keys. | Benoit Bolsee |
2008-06-25 | BGE patch: remove Shape key driver code from previous commit | Benoit Bolsee |
2008-06-24 | BGE patch: Add damping and clamping option to motion actuator. | Benoit Bolsee |
2008-06-22 | BGE patch: add state engine support in the logic bricks. | Benoit Bolsee |
2008-06-18 | BGE Patch: Add Shape Action support and update MSCV_7 project file for glew. | Benoit Bolsee |
2008-06-17 | Merge of apricot branch game engine changes into trunk, excluding GLSL. | Brecht Van Lommel |
2008-06-15 | bugfix, clip alpha wasn't working in the GE, not happy with these functions, ... | Campbell Barton |
2008-06-15 | BGE patch: support Set Scene in BGE. Linked Set Scene should have no name con... | Benoit Bolsee |
2008-05-24 | fix BGE bug #8646: unusable anaglyph settings | Benoit Bolsee |
2008-05-05 | Fixed some indentation, I stumbled across (spaces vs tabs) | Kent Mein |
2008-04-30 | fix BGE bug #8869: Added objects are not lit correctly | Benoit Bolsee |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2008-03-24 | Commit patch #8724: | Benoit Bolsee |
2008-03-22 | Correction on BGE fixes: | Benoit Bolsee |