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AgeCommit message (Expand)Author
2010-10-10enable building the game engine without bullet for scons & cmakeCampbell Barton
2010-09-16Fix #23857: game engine world colors were not color corrected yet,Brecht Van Lommel
2010-09-15update for MingW/CMakeCampbell Barton
2010-08-29BGE patch #22623 applied: new bound type: Capsule.Benoit Bolsee
2010-07-10Fix spelling.Guillermo S. Romero
2010-05-30reverting previous commit from Mitchell. His commit went to the trunk instead...Dalai Felinto
2010-05-30Reversing the last merge because I botched it.Mitchell Stokes
2010-05-25BGE Fix for: [#22142] Armature deformation does not work in Game Engine. + pa...Dalai Felinto
2010-04-18remove config.h references, was added for automake build system rev around 12...Campbell Barton
2010-04-02bugfix [#21230] set-scene animation updates not workingCampbell Barton
2010-02-12correct fsf addressCampbell Barton
2010-01-25Radians -> Degrees (in UI)Matt Ebb
2009-12-31BGE: negative lamp last fix - Texture Face. I'm going to commit it to 2.49 too.Dalai Felinto
2009-12-31BGE bugfix: [#19476] Negative Lamps in BGE Do Not Function (in GLSL)Dalai Felinto
2009-12-29BGE: stereoscopic settings changes: (1) eye separation is the UI (2) focallen...Dalai Felinto
2009-12-22BGE: fix bug with rigid body joint constraint target name: skip OB letter.Benoit Bolsee
2009-11-28BGE: ray casting works on soft body, the hit polygon is also returned. The mo...Benoit Bolsee
2009-11-25BGE: replace mesh works for Soft Body (including reinstantiation of physics s...Benoit Bolsee
2009-11-22BGE: Removing OB prefix from object names - This will break scripts !!!! (als...Dalai Felinto
2009-11-10Math LibBrecht Van Lommel
2009-11-10Math LibBrecht Van Lommel
2009-11-10use armature active bone as a pointer rather then a flag for each bone that n...Campbell Barton
2009-09-30- rather then passing the python namespace dictionary to the controller funct...Campbell Barton
2009-09-30option to build the BGE without python, uses existing python check (cmake and...Campbell Barton
2009-09-29remove ray sensors own logic manager (now stored in parent class) + other min...Campbell Barton
2009-09-25Merge of itasc branch. Project files, scons and cmake should be working. Make...Benoit Bolsee
2009-08-30svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22717:22875Campbell Barton
2009-08-28fix for crash when a parent compound object didn't get a physics controller.Campbell Barton
2009-08-23deprecated world settings were being used making new world's have zero gravit...Campbell Barton
2009-08-21svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22625:22668Campbell Barton
2009-08-21fix for own bug added since 2.49a,Campbell Barton
2009-08-16fix compile error for the BGECampbell Barton
2009-08-152.5: Material buttonsBrecht Van Lommel
2009-08-102.5: Sound branch merge!Joerg Mueller
2009-08-07svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22205:22290Campbell Barton
2009-08-07gameObject -> blenderObject mapping was being created but wasnt needed.Campbell Barton
2009-08-04svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22130:22205Campbell Barton
2009-08-04no need to store the physics env in each KX_GameObjectCampbell Barton
2009-08-01svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22075:22099Campbell Barton
2009-07-31remove more unneeded args, also allow ipo to animate the ref value for KX_Ble...Campbell Barton
2009-07-31svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r21908:22075Campbell Barton
2009-07-31remove some unused function argsCampbell Barton
2009-07-26svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r21899:21908Campbell Barton
2009-07-26BGE PhysicsCampbell Barton
2009-07-262.5: MaterialsBrecht Van Lommel
2009-07-21BGE panels: wipDalai Felinto
2009-06-21Spring CleaningCampbell Barton
2009-06-17ActionActuator in the game engine working again to display deformed meshes wi...Campbell Barton
2009-06-092.50:Brecht Van Lommel
2009-05-29BGE: small performance problem: object set invisible at startup were still pu...Benoit Bolsee