Age | Commit message (Expand) | Author |
2012-10-15 | code cleanup: check for msvc directly when using warning pragma's. | Campbell Barton |
2012-10-14 | code cleanup: remove redundant casts | Campbell Barton |
2012-10-09 | code cleanup: make header defines more consistent, JOYSENSOR header guard had... | Campbell Barton |
2012-07-22 | style cleanup | Campbell Barton |
2012-06-25 | optionally use guarded alloc for tiles compositor, also replace allocation fu... | Campbell Barton |
2012-03-08 | style cleanup - remove unneeded ';'s | Campbell Barton |
2012-02-23 | use __ prefix on header guards to avoid mixing up defines with api functions ... | Campbell Barton |
2011-10-23 | remove $Id: tags after discussion on the mailign list: http://markmail.org/me... | Campbell Barton |
2011-09-03 | whitespace edits | Campbell Barton |
2011-05-07 | Code cleanup: remove source/kernel module, this wasn't really the kernel of | Brecht Van Lommel |
2011-02-22 | doxygen: entries for blenderroutines, converter, expressions, gamelogic, game... | Nathan Letwory |
2010-09-15 | update for MingW/CMake | Campbell Barton |
2010-06-06 | - WITH_CXX_GUARDEDALLOC working again | Campbell Barton |
2010-02-12 | correct fsf address | Campbell Barton |
2009-11-25 | BGE: replace mesh works for Soft Body (including reinstantiation of physics s... | Benoit Bolsee |
2009-08-18 | BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_malloc... | Campbell Barton |
2009-07-26 | BGE Physics | Campbell Barton |
2009-05-14 | BGE modifier: generate correct physic shape, share static derived mesh, share... | Benoit Bolsee |
2009-05-12 | BGE performance: allow to create display list on meshes with modifiers but wi... | Benoit Bolsee |
2009-04-25 | BGE mesh modifiers: fix view frustrum culling for mesh with modifiers. Update... | Benoit Bolsee |
2009-04-22 | BGE: some more cleanup in GetReplica/ProcessReplica of deformers: make them c... | Benoit Bolsee |
2008-09-26 | Allow Bullet soft bodies to be created using a AddObject actuator. Added a fa... | Erwin Coumans |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-07-10 | Sync with Apricot Game Engine | Brecht Van Lommel |
2008-06-18 | BGE Patch: Add Shape Action support and update MSCV_7 project file for glew. | Benoit Bolsee |
2008-06-17 | Merge of apricot branch game engine changes into trunk, excluding GLSL. | Brecht Van Lommel |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2006-01-06 | Sorry to break the cvs-closed status, so if you really need to make a new 2.4... | Erwin Coumans |
2005-12-31 | Fixed several bugs: python refcounting related and Bullet related (basic add/... | Erwin Coumans |
2004-03-23 | [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.... | Nathan Letwory |
2002-12-27 | Removed the config.h thing from the .h's in the source dir. | Kent Mein |
2002-11-25 | Did all of the .h's in source | Kent Mein |
2002-10-30 | fixed spacing in the headers to get rid of some warnings and some other | Kent Mein |
2002-10-12 | Initial revisionv2.25 | Hans Lambermont |