Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2009-11-25BGE: replace mesh works for Soft Body (including reinstantiation of physics s...Benoit Bolsee
2009-08-18BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_malloc...Campbell Barton
2009-07-31remove some unused function argsCampbell Barton
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
2008-07-10Sync with Apricot Game EngineBrecht Van Lommel
2008-06-18BGE Patch: Add Shape Action support and update MSCV_7 project file for glew.Benoit Bolsee
2008-06-17Merge of apricot branch game engine changes into trunk, excluding GLSL.Brecht Van Lommel
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2007-01-07patch by Charlie, related to recent changes of multi-uv/lightmap generation. ...Erwin Coumans
2006-02-13Improved OpenGL Shader Language support for game engine. The python interface...Erwin Coumans
2004-07-17Port Python updates from Tuhopuu2:Kester Maddock
2004-06-30Switch to using floats instead of shorts for normal data - they're supposed t...Kester Maddock
2004-05-16Up the maximum triangles in a bucket.Kester Maddock
2004-04-24Synchronise game engine with Tuhopuu2 tree.Kester Maddock
2004-03-23[GameEngine] Commit all Kester's changes made to the gameengine to restore 2....Nathan Letwory
2004-03-21 - split the data structures that actually constitute a meshDaniel Dunbar
2002-12-27Removed the config.h thing from the .h's in the source dir.Kent Mein
2002-11-25Did all of the .h's in sourceKent Mein
2002-10-30fixed spacing in the headers to get rid of some warnings and some otherKent Mein
2002-10-12Initial revisionv2.25Hans Lambermont