Age | Commit message (Expand) | Author |
2009-09-30 | - rather then passing the python namespace dictionary to the controller funct... | Campbell Barton |
2009-09-30 | option to build the BGE without python, uses existing python check (cmake and... | Campbell Barton |
2009-08-21 | svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22625:22668 | Campbell Barton |
2009-08-21 | fix for own bug added since 2.49a, | Campbell Barton |
2009-08-19 | - fix for BGE warnings | Campbell Barton |
2009-08-07 | svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22205:22290 | Campbell Barton |
2009-08-07 | gameObject -> blenderObject mapping was being created but wasnt needed. | Campbell Barton |
2009-08-07 | BGE: removing remaining reference to sce->world->gravity/physics/... (it's al... | Dalai Felinto |
2009-08-01 | svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22075:22099 | Campbell Barton |
2009-07-31 | remove more unneeded args, also allow ipo to animate the ref value for KX_Ble... | Campbell Barton |
2009-07-31 | svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r21908:22075 | Campbell Barton |
2009-07-31 | remove some unused function args | Campbell Barton |
2009-06-21 | Spring Cleaning | Campbell Barton |
2009-06-15 | Game Engine working with the new animation system for Ipos (IpoActuator) | Campbell Barton |
2009-06-13 | svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r20849:20855 | Campbell Barton |
2009-06-13 | G.sipo was being passed in the BGE when it wasnt needed, just access G.sipo d... | Campbell Barton |
2009-06-09 | 2.50: | Brecht Van Lommel |
2009-05-23 | BGE: fix memleaks. | Benoit Bolsee |
2009-05-19 | recorded game physics ipo's also have the same problem FBX export had with eu... | Campbell Barton |
2009-04-20 | 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19... | Brecht Van Lommel |
2009-04-14 | BGE: Occlusion culling and other performance improvements. | Benoit Bolsee |
2009-04-08 | BGE Scenegraph and View frustrum culling improvement. | Benoit Bolsee |
2009-03-18 | 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r18... | Brecht Van Lommel |
2009-03-09 | upgrade to latest Bullet trunk, fix related to vehicle anti-roll, added const... | Erwin Coumans |
2008-11-17 | 2.5: patch to comment out some more bad level calls in the game engine, | Brecht Van Lommel |
2008-11-13 | Merge of trunk into blender 2.5: | Brecht Van Lommel |
2008-09-14 | == Global 'Delete Key' Tool == | Joshua Leung |
2008-09-14 | game engine didnt compile with recent keyframing changes | Campbell Barton |
2008-09-07 | svn merge -r 16396:16411 https://svn.blender.org/svnroot/bf-blender/trunk/ble... | Daniel Genrich |
2008-09-07 | BGE patch: Simulate dupligroup operation when parent and child are not active... | Benoit Bolsee |
2008-09-05 | svn merge -r 16351:16368 https://svn.blender.org/svnroot/bf-blender/trunk/ble... | Daniel Genrich |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-09-03 | Revert rev16344 on trunk, bullet work is done in sim_physics branch as discus... | Daniel Genrich |
2008-09-03 | Finally upgraded to latest Bullet subversion, about to release 2.71. Some rec... | Erwin Coumans |
2008-06-17 | Merge of apricot branch game engine changes into trunk, excluding GLSL. | Brecht Van Lommel |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2008-03-10 | BGE memleak fixed: mesh/material not deleted when switching scene | Benoit Bolsee |
2008-01-07 | Patch to change license to GPL only, from GSR. | Chris Want |
2008-01-01 | removed some more header files, made the game engine compile with removed hea... | Campbell Barton |
2007-11-28 | Blender interface code in Game Engine, who would that have thought! | Ton Roosendaal |
2007-09-18 | Fix insert_vert_icu, missing the new "fast" argument. | Diego Borghetti |
2007-09-17 | Updated calls to insert_vert_ipo to be | Kent Mein |
2007-06-23 | preparation to upgrade to Bullet 2.53 | Erwin Coumans |
2006-12-20 | Enable 'show physics visualization' in the Game Menu. Should help to locate p... | Erwin Coumans |
2006-12-16 | contribution from RCRuiz: | Erwin Coumans |
2006-11-30 | Reserved some Bullet 2.x constraint data. | Erwin Coumans |
2006-11-21 | Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.x | Erwin Coumans |
2006-05-11 | - Charlie provided a work-around for some armature related crashes | Erwin Coumans |
2006-05-11 | - Added support for kinematic objects (interaction between rigidbodies), deri... | Erwin Coumans |
2006-05-10 | Disabled Sumo, and use Bullet physics instead. | Erwin Coumans |