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AgeCommit message (Expand)Author
2013-12-09Game Engine: Option to record static objects animationJames Yonan
2013-11-04BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController an...Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Removing the Singletexture material mode. More conver...Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionalit...Mitchell Stokes
2013-08-04code cleanup: replace strncpy -> BLI_strncpy, skip first 2 chars when making ...Campbell Barton
2013-07-16BGE: Fix for [#36023] "Objects of added scene are lit by lights of current sc...Mitchell Stokes
2013-06-21BGE: fix [#32775] LibFree crashingDaniel Stokes
2013-06-20BGE: fix [#35447] LibLoad Meshes and Scenes causes crash of blenderDaniel Stokes
2013-05-11BGE: Fix for [#34044] "Objects with no material don't have their "face image"...Mitchell Stokes
2013-03-17use const pointers for file loading and booleans for animation system return ...Campbell Barton
2013-02-16BGE: Fix for issue #34242 "It does not render in "P" mode for Game engine if ...Mitchell Stokes
2013-01-23make bullet optional againCampbell Barton
2012-12-24BGE: "Fix" for issue [#33663] "Objects Share Materials / Textures When Groupe...Mitchell Stokes
2012-12-22BGE: Committing async LibLoad from Swiss. This does the lib loading in a sepa...Mitchell Stokes
2012-12-19BGE: Some as of yet unmerged work I did in the Swiss branch. These changes in...Mitchell Stokes
2012-11-10code cleanup: some warnings and formatting for PyMethodDef's in the BGE.Campbell Barton
2012-10-22style cleanupCampbell Barton
2012-10-21style cleanup: bge, switch statements mostly.Campbell Barton
2012-10-15code cleanup: check for msvc directly when using warning pragma's.Campbell Barton
2012-09-16style cleanupCampbell Barton
2012-07-29code cleanup:Campbell Barton
2012-07-23BGE LibLoad: Allow the user to disable loading text datablocks if they want t...Mitchell Stokes
2012-06-21Fix for [#31396] "bge.logic.LibLoad fails to import text blocks" reported by ...Mitchell Stokes
2012-06-07Some slight refactoring of the BGE's LibLoad code to make things a bit cleane...Mitchell Stokes
2012-05-30BGE #30734: add support for physics linear and angular thresholds and deactiv...Benoit Bolsee
2012-05-05code cleanup: function naming, use BKE_*type* prefix.Campbell Barton
2012-04-23code cleanup: remove unused definesCampbell Barton
2012-03-28style cleanupCampbell Barton
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-03-18spelling cleanupCampbell Barton
2012-03-09style cleanup: spelling.Campbell Barton
2012-03-03style cleanup - use aligned * prefixed blocks for descriptive comments (was a...Campbell Barton
2012-01-16use defines for property name lenghths in the BGE, were using 31,32,64,100.Campbell Barton
2011-12-30style edits for function declarationsCampbell Barton
2011-11-29Fix #27696: record animation in game engine not working with pre made fcurves.Brecht Van Lommel
2011-10-23remove $Id: tags after discussion on the mailign list: http://markmail.org/me...Campbell Barton
2011-09-06fix some complier warnings and add -Wundef to CMake's default GCC warnings.Campbell Barton
2011-09-03whitespace editsCampbell Barton
2011-08-30* Merge trunk up to r39790.soc-2011-pepperJoerg Mueller
2011-08-28check for unlikely error when freeing a library blend file from the BGE.Campbell Barton
2011-08-07Merging trunk up to r39145.Joerg Mueller
2011-08-07BGE Animations: The IPO conversion code relied on objects having an adt, but ...Mitchell Stokes
2011-08-05change BLO_library_append_begin to take a main argument rather then a context...Campbell Barton
2011-05-27missed this in recent commit.Campbell Barton
2011-05-07Code cleanup: remove source/kernel module, this wasn't really the kernel ofBrecht Van Lommel
2011-04-10quiet msvc/mingw compiler warnings.Campbell Barton
2011-04-06fix [#26803] Libs paths are case sensitive in windowsCampbell Barton
2011-03-22BGE Dynamic Loading:Mitchell Stokes
2011-03-21BGE Dynamic Loading: Fixing a particularly nasty leak that occurred if LibLoa...Mitchell Stokes
2011-03-20Fixing the other crash mentioned in bug #25083. m_current_scene isn't always ...Mitchell Stokes