Age | Commit message (Expand) | Author |
2013-07-16 | BGE: Fix for [#36023] "Objects of added scene are lit by lights of current sc... | Mitchell Stokes |
2012-12-24 | BGE: "Fix" for issue [#33663] "Objects Share Materials / Textures When Groupe... | Mitchell Stokes |
2012-12-22 | BGE: Committing async LibLoad from Swiss. This does the lib loading in a sepa... | Mitchell Stokes |
2012-12-19 | BGE: Some as of yet unmerged work I did in the Swiss branch. These changes in... | Mitchell Stokes |
2012-10-14 | code cleanup: remove redundant casts | Campbell Barton |
2012-10-09 | code cleanup: make header defines more consistent, JOYSENSOR header guard had... | Campbell Barton |
2012-07-23 | BGE LibLoad: Allow the user to disable loading text datablocks if they want t... | Mitchell Stokes |
2012-06-25 | optionally use guarded alloc for tiles compositor, also replace allocation fu... | Campbell Barton |
2012-03-08 | style cleanup - remove unneeded ';'s | Campbell Barton |
2012-02-23 | use __ prefix on header guards to avoid mixing up defines with api functions ... | Campbell Barton |
2012-02-23 | code cleanup: dont set the namespace in STR_String.h - 'using namespace std',... | Campbell Barton |
2011-10-23 | remove $Id: tags after discussion on the mailign list: http://markmail.org/me... | Campbell Barton |
2011-08-07 | BGE Animations: The IPO conversion code relied on objects having an adt, but ... | Mitchell Stokes |
2011-05-07 | Code cleanup: remove source/kernel module, this wasn't really the kernel of | Brecht Van Lommel |
2011-03-22 | BGE Dynamic Loading: | Mitchell Stokes |
2011-02-22 | doxygen: entries for blenderroutines, converter, expressions, gamelogic, game... | Nathan Letwory |
2010-10-31 | rename and negate DISABLE_PYTHON --> WITH_PYTHON | Campbell Barton |
2010-08-28 | Committing patch [#23278] (by me) | Mitchell Stokes |
2010-06-06 | - WITH_CXX_GUARDEDALLOC working again | Campbell Barton |
2010-05-30 | reverting previous commit from Mitchell. His commit went to the trunk instead... | Dalai Felinto |
2010-05-30 | Reversing the last merge because I botched it. | Mitchell Stokes |
2010-02-22 | game engine support for recording animation back & some other minor changes. | Campbell Barton |
2010-02-12 | correct fsf address | Campbell Barton |
2009-12-13 | clear loc/size/rot wasnt updating child transformations, also removed some wa... | Campbell Barton |
2009-11-21 | patch from Dave Plater which fixes some problems building the BGE with cmake | Campbell Barton |
2009-11-16 | BGE: dynamic loading patch commited. API and demo files available here: https... | Benoit Bolsee |
2009-09-30 | - rather then passing the python namespace dictionary to the controller funct... | Campbell Barton |
2009-09-30 | option to build the BGE without python, uses existing python check (cmake and... | Campbell Barton |
2009-08-18 | BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_malloc... | Campbell Barton |
2009-08-07 | svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22205:22290 | Campbell Barton |
2009-08-07 | gameObject -> blenderObject mapping was being created but wasnt needed. | Campbell Barton |
2009-08-01 | svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22075:22099 | Campbell Barton |
2009-07-31 | remove more unneeded args, also allow ipo to animate the ref value for KX_Ble... | Campbell Barton |
2009-07-31 | svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r21908:22075 | Campbell Barton |
2009-07-31 | remove some unused function args | Campbell Barton |
2009-06-15 | Game Engine working with the new animation system for Ipos (IpoActuator) | Campbell Barton |
2009-06-13 | G.sipo was being passed in the BGE when it wasnt needed, just access G.sipo d... | Campbell Barton |
2009-05-23 | BGE: fix memleaks. | Benoit Bolsee |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-06-17 | Merge of apricot branch game engine changes into trunk, excluding GLSL. | Brecht Van Lommel |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2008-03-10 | BGE memleak fixed: mesh/material not deleted when switching scene | Benoit Bolsee |
2006-12-16 | contribution from RCRuiz: | Erwin Coumans |
2006-11-30 | Reserved some Bullet 2.x constraint data. | Erwin Coumans |
2006-01-06 | Sorry to break the cvs-closed status, so if you really need to make a new 2.4... | Erwin Coumans |
2005-11-06 | minor cleanup. Todo: Does 'testhandles' need to be called after every single ... | Erwin Coumans |
2005-08-23 | new game-menu option 'Record Game Physics to Ipo' | Erwin Coumans |
2005-08-22 | - prepared for automatic game physics -> animation (ipo) conversion (this all... | Erwin Coumans |
2005-03-22 | Reordered some of the includes to fix STL issues. | Kent Mein |
2002-12-27 | Removed the config.h thing from the .h's in the source dir. | Kent Mein |