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AgeCommit message (Expand)Author
2018-12-17Remove some files restored in Game EngineSergey Sharybin
2018-11-30Merge branch 'master' into blender2.8Campbell Barton
2018-11-30Cleanup: name macros w/ matching BEGIN/ENDCampbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-06-17Cleanup: trailing space in source/gameengine/Campbell Barton
2018-06-07Cleanup: remove moar G.main usages.Bastien Montagne
2018-04-17Removing Blender Game Engine from Blender 2.8Dalai Felinto
2018-04-03Merge branch 'master' into blender2.8Campbell Barton
2018-04-03Cleanup: rename list count_ex -> count_at_mostCampbell Barton
2018-03-09Cleanup: iterator macrosCampbell Barton
2018-03-07Cleanup: use _BEGIN suffix for group iteratorsCampbell Barton
2018-02-13Object Mode: remove Scene.obedit for RNACampbell Barton
2018-02-07Merge branch 'master' into blender2.8Campbell Barton
2018-02-07Cleanup: add _types.h suffix to DNA headersCampbell Barton
2018-02-06Object Mode: don't check posemode in the BGECampbell Barton
2017-12-01Groups and collection: initial integrationDalai Felinto
2017-11-09Farewell Scene->basactDalai Felinto
2017-10-16Workspace: Move engines to workspace and Properties Editor cleanupDalai Felinto
2017-08-18Audaspace: Moving audaspace 1.3 into extern.Jörg Müller
2017-07-21Pass EvaluationContext argument everywhereLuca Rood
2017-06-01Clear pose draw data in BGE pose copyCampbell Barton
2017-05-24TexFace removal part 2Campbell Barton
2017-05-24Remove TexFace, per-face imagesCampbell Barton
2017-02-15Bring rendering back (update all references to SETLOPPER)Dalai Felinto
2017-02-07Render Layers and Collections (merge from render-layers)Dalai Felinto
2016-07-10Cleanup/Refactor: pass Main pointer to all ID copy functions.Bastien Montagne
2016-07-09Cleanup to shapekeys' make_local (and copy) functions.Bastien Montagne
2016-06-18Cleanup: style, whitespace, doxy filepathsCampbell Barton
2016-05-12Fix missing piece in recent rBce65fae8f32c (support for '+' key).Bastien Montagne
2016-04-26Support multiple tangents for BI render & viewportAlexander Romanov
2016-04-11BGE: Fix T48071: Global logic managerPorteries Tristan
2016-03-13More compile fixes - Game EngineJoshua Leung
2016-03-13Full Inverse-Quadratic-Equation Lamp FalloffJack Andersen
2016-03-11BGE: Fix animations when using VBOsMitchell Stokes
2016-02-23Fix warnings reported by MSVCSergey Sharybin
2016-02-15Cleanup: reorganize BKE ID tagging functions.Bastien Montagne
2016-01-17BGE: Allow access to light shadow settings with pythonUlysse Martin
2016-01-04Remove SCons building systemSergey Sharybin
2015-12-27Split id->flag in two, persistent flags and runtime tags.Bastien Montagne
2015-11-12Cleanup: unused definesCampbell Barton
2015-11-09Cleanup: avoid incrementing/decrementing id->us outside of BKE_library.Bastien Montagne
2015-11-03BGE: Remove KX_IPOActuator.Porteries Tristan
2015-10-29BGE: Fix T46338 replace mesh from an other scene.Porteries Tristan
2015-10-26BGE: generic python callback list + replace KX_PythonSeq.Porteries Tristan
2015-10-25BGE: Fix issues with async libload.Porteries Tristan
2015-10-23BGE: Fix T30179 action actuator not stoped when state changed.Porteries Tristan
2015-10-22BGE: Fix T46556: check on null sound datablock pointer.Porteries Tristan
2015-10-21BGE: Cleanup ConvertMaterial function.Porteries Tristan
2015-10-15Cleanup: BLO_read: linking API arg order and name.Bastien Montagne
2015-10-12Cleanup & rework of BLO_linking code.Bastien Montagne