Age | Commit message (Expand) | Author |
2009-01-05 | Resynch gameengine | Nicholas Bishop |
2008-08-06 | * blenderplayer wasnt useing the scenes frame rate. | Campbell Barton |
2008-08-06 | Made Mathutils its own module rather then GanmeLogic.Mathutils | Campbell Barton |
2008-07-14 | importing the GameLogic module was being done by adding the text "import Game... | Campbell Barton |
2008-06-30 | Fix for bug #7753: after game engine drawing with vertex arrays, | Brecht Van Lommel |
2008-06-17 | Merge of apricot branch game engine changes into trunk, excluding GLSL. | Brecht Van Lommel |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2008-04-16 | This patch spawns from this game engine issue: | Kent Mein |
2008-04-13 | fix BGE bug #8880: blenderplayer closing when esc is pressed | Benoit Bolsee |
2008-02-04 | merging game_engine branch changes into trunk, 2d-filters and opengl speedup | Hamed Zaghaghi |
2007-12-05 | This is a modified version of this patch: | Kent Mein |
2007-11-06 | Patch [#7743] Enable display lists when vertex arrays are enabled, by Ovidiu ... | Hamed Zaghaghi |
2006-12-27 | -fixes in player: draw physics debugging, only render frames when actually up... | Erwin Coumans |
2006-11-30 | Reserved some Bullet 2.x constraint data. | Erwin Coumans |
2006-07-19 | use 'fixedtime/enable all frames' from the blend file | Erwin Coumans |
2006-07-19 | accidently replaced initGamePlayerPythonScripting with initGamePythonScriptin... | Erwin Coumans |
2006-07-06 | some minor webplugin changes, new loading .blend, upgraded version to 2.42, ... | Erwin Coumans |
2006-05-20 | added fixed_framerate command line option | Erwin Coumans |
2006-04-03 | applied Charlies patch for game engine graphics. display list support, and bu... | Erwin Coumans |
2006-02-13 | gameplayer will use blender materials automatically | Erwin Coumans |
2006-01-17 | after much suffering, got GE build and work almost cleanly on Os X | Jean-Luc Peurière |
2006-01-06 | Sorry to break the cvs-closed status, so if you really need to make a new 2.4... | Erwin Coumans |
2005-08-23 | new game-menu option 'Record Game Physics to Ipo' | Erwin Coumans |
2005-03-25 | Big patches: | Kester Maddock |
2004-12-01 | .scr patch (from Raymond Penners) | Kester Maddock |
2004-08-10 | Fix blenderplayer command line option parsing. | Kester Maddock |
2004-07-17 | Port Python updates from Tuhopuu2: | Kester Maddock |
2004-06-26 | Minor Fixes: | Kester Maddock |
2004-06-07 | Lighting updates: | Kester Maddock |
2004-05-21 | Fixes for Camera objects and python: | Kester Maddock |
2004-05-03 | Mouse Wheel Support for the Game Engine. | Kester Maddock |
2004-04-24 | Synchronise game engine with Tuhopuu2 tree. | Kester Maddock |
2004-04-11 | 1. Check material names passed to the physics engine (for collision sensors.) | Kester Maddock |
2004-03-23 | [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.... | Nathan Letwory |
2002-11-25 | Last of the config.h mods... | Kent Mein |
2002-10-12 | Initial revisionv2.25 | Hans Lambermont |