Age | Commit message (Expand) | Author |
---|---|---|
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-06-17 | Merge of apricot branch game engine changes into trunk, excluding GLSL. | Brecht Van Lommel |
2008-04-29 | getting ARB shaders working again in GE. | Jean-Luc Peurière |
2008-04-16 | This patch spawns from this game engine issue: | Kent Mein |
2006-11-06 | * compiler command-line fix for scons/win32-mingw | Nathan Letwory |
2006-06-27 | patch from Ralf Hölzemer (cheleb) for | Stephen Swaney |
2006-02-08 | ==SCons== | Nathan Letwory |
2006-02-04 | == SCons == | Nathan Letwory |
2004-06-04 | blenderplayer target for SCons. | Kester Maddock |
2004-05-16 | Added #!/usr/bin/python standard script identifier to the start of SConscript... | Kester Maddock |
2004-04-08 | Added preliminary support for GamePlayer building with SCons. GPG_ghost and G... | Nathan Letwory |