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AgeCommit message (Expand)Author
2008-08-29Apricot Branch: bugfix, setting manual glsl shaders did not releaseBrecht Van Lommel
2008-08-18Apricot BranchBrecht Van Lommel
2008-08-13Apricot BranchBrecht Van Lommel
2008-07-29Apricot BranchBrecht Van Lommel
2008-07-24Apricot Branch: GLSLBrecht Van Lommel
2008-07-22Apricot Branch: GLSLBrecht Van Lommel
2008-07-22Apricot BranchBrecht Van Lommel
2008-07-21Apricot BranchBrecht Van Lommel
2008-07-15Apricot: GLSLBrecht Van Lommel
2008-07-09Apricot Branch: GLSLBrecht Van Lommel
2008-07-07Apricot Branch: two minor optimizations to avoid unneeded shaderBrecht Van Lommel
2008-07-07Apricot Branch:Brecht Van Lommel
2008-06-21Apricot Branch: GLSLBrecht Van Lommel
2008-06-18Apricot Branch: issue in last commit with disabling/enabling GLSLBrecht Van Lommel
2008-06-18Apricot Branch: Various FixesBrecht Van Lommel
2008-06-18Apricot Branch: GLSLBrecht Van Lommel
2008-06-16Apricot BranchBrecht Van Lommel
2008-06-15svn merge -r15228:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/ble...Campbell Barton
2008-06-15Apricot Branch:Brecht Van Lommel
2008-06-14Apricot Branch: GLSLBrecht Van Lommel
2008-06-09svn merge -r15165:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/ble...Campbell Barton
2008-05-05Fix BGE bug in patch #8724 (memory optimization): serious problem with alpha ...Benoit Bolsee
2008-04-02This commit reverts the #include <mesa/glu.h>Kent Mein
2007-12-05This is a modified version of this patch:Kent Mein
2007-01-21Klockwork (http://www.klocwork.com) report; game engine fixes, related to 'Us...Charlie Carley
2007-01-13First commit! Small bug fix for cube map crashing in the player.Charlie Carley
2007-01-07patch by Charlie, related to recent changes of multi-uv/lightmap generation. ...Erwin Coumans
2006-11-20Added custom vertex/edge/face data for meshes:Brecht Van Lommel
2006-05-12patch from Charlie, bug fix (3795) , improves CubeMaps in game engineErwin Coumans
2006-04-11applied Charlies patch, reverted some GLSL shader stuff, improved penetration...Erwin Coumans
2006-04-03applied Charlies patch for game engine graphics. display list support, and bu...Erwin Coumans
2006-02-13Improved OpenGL Shader Language support for game engine. The python interface...Erwin Coumans
2006-01-30More simple fixes to cleanup warnings and what not:Kent Mein
2006-01-18attempt to fix reported problems with glsl shader on OS X (and other platform...Erwin Coumans
2006-01-17after much suffering, got GE build and work almost cleanly on Os XJean-Luc Peurière
2006-01-15more graphics patches from Snailrose,Erwin Coumans
2006-01-11attempt to avoid nameclashes (although it is already in a namespace) -> exten...Erwin Coumans
2006-01-10applied patch from snailrose, related to multi-platform OpenGL extensions.Erwin Coumans
2006-01-07more work to get armatures/blender materials to work under non-windows platformsErwin Coumans
2006-01-06use relative paths to avoid including extra folderErwin Coumans
2006-01-06disable game engine and gameplayer for all platforms except windows.Erwin Coumans
2006-01-06Sorry to break the cvs-closed status, so if you really need to make a new 2.4...Erwin Coumans