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AgeCommit message (Expand)Author
2014-04-24BGE Cleanup: Moving reinstancing physics shapes from KX_ConvertPhysicsObject ...Mitchell Stokes
2014-04-24BGE Cleanup: Physics conversion is now handled by PHY_IPhysicsEnvironmentMitchell Stokes
2014-04-24BGE Cleanup: Removing the empty KX_ClearBulletSharedShapes() functionMitchell Stokes
2014-04-23BGE Cleanup: Removing all of the my_* functions in KX_ConvertPhysicsObjects.c...Mitchell Stokes
2014-04-23BGE Cleanup: Removing KX_ObjectProperties, KX_BoundBoxClass, KX_BoxBounds, an...Mitchell Stokes
2014-02-14Code cleanup: duplicate headersCampbell Barton
2013-12-09Game Engine: Option to record static objects animationJames Yonan
2013-11-04BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController an...Mitchell Stokes
2013-03-04code cleanup: unused vars in collada, preprocessor formatting & warning in mi...Campbell Barton
2013-01-23make bullet optional againCampbell Barton
2012-10-30remove CD_POLYINDEX customdata layer:Campbell Barton
2012-10-15code cleanup: check for msvc directly when using warning pragma's.Campbell Barton
2012-09-16style cleanupCampbell Barton
2012-07-09As a response to issue [#28483] "Enable/Disable Rigid Body actuator do nothin...Mitchell Stokes
2012-05-29BGE patch #28476: Character object physics typeBenoit Bolsee
2012-03-28Fix #30702: game engine softbody weld threshold was exposed in UI, but actuallyBrecht Van Lommel
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-03-18spelling cleanupCampbell Barton
2012-03-09style cleanup: comment blocksCampbell Barton
2012-03-01Spelling CleanupCampbell Barton
2012-02-27style cleanup (mostly whitespace)Campbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: http://markmail.org/me...Campbell Barton
2011-05-07Code cleanup: remove source/kernel module, this wasn't really the kernel ofBrecht Van Lommel
2011-02-25doxygen: gameengine/Ketsji tagged.Nathan Letwory
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2010-10-20Quiet compiler warnings.Campbell Barton
2010-10-10enable building the game engine without bullet for scons & cmakeCampbell Barton
2010-09-15update for MingW/CMakeCampbell Barton
2010-09-03SVN maintenance.Guillermo S. Romero
2010-08-29BGE patch #22623 applied: new bound type: Capsule.Benoit Bolsee
2010-05-30reverting previous commit from Mitchell. His commit went to the trunk instead...Dalai Felinto
2010-05-30Reversing the last merge because I botched it.Mitchell Stokes
2010-02-12correct fsf addressCampbell Barton
2010-02-04BGE: Optimize Soft body conversion: don't create BVH structure.Benoit Bolsee
2009-11-25BGE: replace mesh works for Soft Body (including reinstantiation of physics s...Benoit Bolsee
2009-07-26svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r21899:21908Campbell Barton
2009-07-26BGE PhysicsCampbell Barton
2009-06-21Spring CleaningCampbell Barton
2009-06-092.50:Brecht Van Lommel
2009-06-01BGE bug fix: dynamically added sensor objects didn't have their physic shape ...Benoit Bolsee
2009-05-29BGE: sensor object will now have Actor filter optional: new button 'Detect Ac...Benoit Bolsee
2009-05-24Set default constraint solver mode more compatible to Blender 2.48 settings, ...Erwin Coumans
2009-05-23BGE: fix memleaks.Benoit Bolsee
2009-05-21BGE: user control to compound shape and setParent.Benoit Bolsee
2009-05-18Sensor objects were initialized as invisible, which conflicted with initializ...Campbell Barton
2009-05-17BGE: new sensor object to generalize Near and Radar sensor, static-static col...Benoit Bolsee
2009-05-14BGE modifier: generate correct physic shape, share static derived mesh, share...Benoit Bolsee
2009-05-12BGE performance: allow to create display list on meshes with modifiers but wi...Benoit Bolsee
2009-04-27BGE: Add soft body welding parameter to the Advanced Settings panel. The valu...Benoit Bolsee
2009-04-27Lower the vertex welding threshold, for removing duplicate/nearby vertices fo...Erwin Coumans