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AgeCommit message (Expand)Author
2014-10-11Fix another crash with Navigation mesh.Benoit Bolsee
2014-08-09BGE: Fix bug with Steering Actuator Python API.Benoit Bolsee
2014-07-12BGE debug API and actuatorHG1
2014-07-11Fix T40257: Frustum culling not working properlyMitchell Stokes
2014-07-10Revert "Fix T40257: Frustum culling not working properly"Mitchell Stokes
2014-07-07BGE: Fix for applyImpulse functionJorge Bernal
2014-07-03Fix T40912: Collision Callbacks Don't Work if Set DirectlyMitchell Stokes
2014-07-01Fix T40257: Frustum culling not working properlyMitchell Stokes
2014-05-15Fix T40182: Crash when using KX_GameObject.rayCast/rayCastTo().Mitchell Stokes
2014-05-05Fix T39928: Blender crash/freeze when game engine is started with animation p...Mitchell Stokes
2014-05-01BGE cleanup: KX_GameObject::GetParent() no longer increases the object's refc...Mitchell Stokes
2014-04-24COmpilation error fix after recent cleanup in BGESergey Sharybin
2014-04-24BGE Cleanup: Moving reinstancing physics shapes from KX_ConvertPhysicsObject ...Mitchell Stokes
2014-04-16Fix T39509: Crash when assign an empty as a LoDDaniel Stokes
2014-02-15Fix T37964: KX_GameObject missing NULL checks for m_physicsController.Mitchell Stokes
2014-02-14Code cleanup: duplicate headersCampbell Barton
2013-12-18Game Engine: Level of detail support and toolsDaniel Stokes
2013-12-09Game Engine: Option to record static objects animationJames Yonan
2013-11-04BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController an...Mitchell Stokes
2013-09-14BGE: Adding a Python collision API. The initial patch was provided by agoose7...Mitchell Stokes
2013-08-15BGE: Finally adding support for additive layer blending.Mitchell Stokes
2013-07-19Fix some definitions for MinGW64Antony Riakiotakis
2013-06-14BGE: Fixing a bug that caused KX_GameObject.localTransform to give incorrect ...Mitchell Stokes
2013-05-15BGE: A little bit of cleanup:Mitchell Stokes
2013-05-03bge py api: raise an overflow exception when assigning a float to a bge objec...Campbell Barton
2013-04-05code cleanup: bge warningsCampbell Barton
2013-03-26style cleanup:Campbell Barton
2013-03-05code cleanup: also change BKE_blender.h BLENDER_VERSION_CHAR to 'a' so as not...Campbell Barton
2013-02-11BGE: Fix for issue #32606 "Raycasts are locked to the scene of calling object...Mitchell Stokes
2013-01-23make bullet optional againCampbell Barton
2013-01-11code cleanup: warnings, also add check in crash handler that a wmWindowManage...Campbell Barton
2012-11-21py api cleanup, replace use...Campbell Barton
2012-11-13BGE: Renaming KX_GameObject.group_parent and group_children to groupObject an...Mitchell Stokes
2012-11-11BGE: fix for 2 uses of uninitialized memory - property-sensor and object-colo...Campbell Barton
2012-10-30BGE: Adding support for Bullet's collision masks. Each object now has a colli...Mitchell Stokes
2012-10-22style cleanupCampbell Barton
2012-10-21style cleanup: bge, switch statements mostly.Campbell Barton
2012-10-21style cleanup: trailing tabs & expand some non prefix tabs into spaces.Campbell Barton
2012-10-15code cleanup: check for msvc directly when using warning pragma's.Campbell Barton
2012-10-09rename BGE KX_GameObject attrsCampbell Barton
2012-10-09patch [#31875] Patch to get scene access through a game objectCampbell Barton
2012-10-09code cleanup: quiet -WreorderCampbell Barton
2012-10-07BGE: Committing patch [#31442] "API improvements: Group references python api...Mitchell Stokes
2012-09-16style cleanupCampbell Barton
2012-08-20patch/bugfix [#32006] Fix for Collision Sensor - R6025 pure virtual function ...Dalai Felinto
2012-08-08Accidentally did a commit when I wanted to revert... (ignore my last revision)Mitchell Stokes
2012-08-08(no commit message)Mitchell Stokes
2012-08-03code cleanup: double promotion warningsCampbell Barton
2012-07-22style cleanupCampbell Barton
2012-07-21use fabsf when using floats.Campbell Barton