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AgeCommit message (Expand)Author
2009-02-26Py BGE APICampbell Barton
2009-02-26small errors in touch sensor and gameObjectCampbell Barton
2009-02-25Minor speedups for the BGECampbell Barton
2009-02-25remove warnings for the BGECampbell Barton
2009-02-24Making KX_GameObject names read only.Campbell Barton
2009-02-23BGE Python APICampbell Barton
2009-02-21* removed typedefs that were not used (from anonymous enums and structs)Campbell Barton
2009-02-19BGE Python APICampbell Barton
2009-01-15BGE patch 18065: gameobj mass writeable + setmass actuator. This patch allows...Benoit Bolsee
2009-01-14BGE patch: dynamically update the coumpound parent shape when parenting to a ...Benoit Bolsee
2008-12-25* disable back buffer selection drawing while projection painting (was redoin...Campbell Barton
2008-12-09patch from Mitchell StokesCampbell Barton
2008-11-01Preparation to VideoTexture: everything but the VideoTexture module itself.Benoit Bolsee
2008-10-27face transp option CLIP wasnt added to the py api.Campbell Barton
2008-10-17BGE showstopper bug fix: Benoit Bolsee
2008-10-01BGE bug #17688 fixed: Near Sensor Reset not working (for Gamekit)Benoit Bolsee
2008-09-21BGE bug fix: dupligroup scale not correctly applied to bullet shape.Benoit Bolsee
2008-09-18BGE bug #17578: repair linV actuator in Add+Local mode.Benoit Bolsee
2008-09-10BGE bug #17549: fix crash on removeParent() with static mesh. Fix scaling bug...Benoit Bolsee
2008-09-06converted my gen_utils.h fix to PyObjectPlus.hKent Mein
2008-09-06Trying to keep things compiling on my imac (10.4.11)Kent Mein
2008-09-05BGE set visible actuator, option to set visibility recursively to make managi...Campbell Barton
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
2008-09-03BGE Py api, deleting properties didnt raise an error when the property wasnt ...Campbell Barton
2008-08-28final fix for compilation problem with KX_RayCast::Callback template in gccBenoit Bolsee
2008-08-27BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return...Benoit Bolsee
2008-08-27get/set Angular velocity for KX_GameObjects python api and for the AddObject ...Campbell Barton
2008-08-14Python API get/setObject update for Actuators. (SetParent, AddObject, Camera ...Campbell Barton
2008-08-14bugfix (good for 2.47) - 2 cases of returning Py_None without increfing it. t...Campbell Barton
2008-08-07BGE fix: alignToVect() fac parameter clamping should obviously be done the ot...Benoit Bolsee
2008-08-06* blenderplayer wasnt useing the scenes frame rate.Campbell Barton
2008-08-04* KX_GameObject.cpp - error with getMesh(), was returning None rather then an...Campbell Barton
2008-08-04BGE patch #17398 approved: implementation of BGE method getVectTo().Benoit Bolsee
2008-07-30BGE patch: logic optimization part 2: remove inactive sensors from logic mana...Benoit Bolsee
2008-07-29Game Engine: alpha blending and sortingBrecht Van Lommel
2008-07-25BGE patch: approve patch #17312: Multiple material IPOs per mesh in BGE.Benoit Bolsee
2008-07-24BGE patch: Add PyDoc for new logic bricks, set exception message on Py error,...Benoit Bolsee
2008-07-23Added NodeUpdateGS so GameObject Python api alignAxisToVect function,Campbell Barton
2008-07-22BGE patch: update KX_GameObject::getChildren() to use CListValue instead of p...Benoit Bolsee
2008-07-21BGE patch: Optimization of bullet adaptation layer - part 1.Benoit Bolsee
2008-07-20GameObject functions getChildren() and getChildrenRecursive()Campbell Barton
2008-07-20BGE bug fix (for 2.47): setParent() fix, third part: set mass to 0 when paren...Benoit Bolsee
2008-07-19BGE patch: Relink actuators with target within group when duplicating group; ...Benoit Bolsee
2008-07-18BGE bug fix (good for 2.47): SetParent actuator did not work on dynamic objec...Benoit Bolsee
2008-07-10Sync with Apricot Game EngineBrecht Van Lommel
2008-07-09bugfix, vector was not checked for zero length before normalizing, closing bl...Campbell Barton
2008-07-09added a factor argument for aligning to vector, this isn't correct since it d...Campbell Barton
2008-07-08BGE logic patch: new "Add" mode for Ipo actuator, several corrections in stat...Benoit Bolsee
2008-07-06GameObject rayCast and rayCastTo were not setting exception strings (causes r...Campbell Barton
2008-07-04Made some python game engine funcs use NOARGS, getAxisVec was using wrong mu...Campbell Barton