Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2015-06-28BGE: added clamping of angular velocity.Sybren A. Stüvel
2015-06-13Fix for building without PythonCampbell Barton
2015-06-02Fix T44919: BGE marhutils attrs leak memoryCampbell Barton
2015-05-14BGE: Code Cleanup: LOD hysteresis calculationThomas Szepe
2015-05-04BGE: Added 'ghost' arg to KX_GameObject.suspendDynamics() methodSybren A. Stüvel
2015-04-19BGE : Standardization of callbacks execution.Porteries Tristan
2015-04-19BGE: Support for collision group/mask from the api + activated on EndObject.Porteries Tristan
2015-04-02CleanupCampbell Barton
2015-03-27rename BGE attr from D1091 (match methods)Campbell Barton
2015-03-27BGE: New isDynamicSuspended python attributePorteries Tristan
2015-03-23BGE: LoD Hysteresis clean upJorge Bernal
2015-03-22BGE: New hysteresis offset to improve LOD level transitionsJorge Bernal
2015-03-22BGE: Add physics constraints replicationThomas Szepe
2015-03-15BGE - new read-only attribute in KX_GameObject python api (LOD level)Pierluigi Grassi
2015-02-18BGE: Fix T41570: Blender crash when physics createConstraintJorge Bernal
2015-02-08BGE physics: When colliding, report first contact point to PythonSybren A. Stüvel
2015-01-15BGE physics: get/set linear and angular dampingSybren A. Stüvel
2015-01-08Revert "Fix T40257: Frustum culling not working properly"Mitchell Stokes
2014-11-21Cleanup: typoCampbell Barton
2014-10-11Fix another crash with Navigation mesh.Benoit Bolsee
2014-08-09BGE: Fix bug with Steering Actuator Python API.Benoit Bolsee
2014-07-12BGE debug API and actuatorHG1
2014-07-11Fix T40257: Frustum culling not working properlyMitchell Stokes
2014-07-10Revert "Fix T40257: Frustum culling not working properly"Mitchell Stokes
2014-07-07BGE: Fix for applyImpulse functionJorge Bernal
2014-07-03Fix T40912: Collision Callbacks Don't Work if Set DirectlyMitchell Stokes
2014-07-01Fix T40257: Frustum culling not working properlyMitchell Stokes
2014-05-15Fix T40182: Crash when using KX_GameObject.rayCast/rayCastTo().Mitchell Stokes
2014-05-05Fix T39928: Blender crash/freeze when game engine is started with animation p...Mitchell Stokes
2014-05-01BGE cleanup: KX_GameObject::GetParent() no longer increases the object's refc...Mitchell Stokes
2014-04-24COmpilation error fix after recent cleanup in BGESergey Sharybin
2014-04-24BGE Cleanup: Moving reinstancing physics shapes from KX_ConvertPhysicsObject ...Mitchell Stokes
2014-04-16Fix T39509: Crash when assign an empty as a LoDDaniel Stokes
2014-02-15Fix T37964: KX_GameObject missing NULL checks for m_physicsController.Mitchell Stokes
2014-02-14Code cleanup: duplicate headersCampbell Barton
2013-12-18Game Engine: Level of detail support and toolsDaniel Stokes
2013-12-09Game Engine: Option to record static objects animationJames Yonan
2013-11-04BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController an...Mitchell Stokes
2013-09-14BGE: Adding a Python collision API. The initial patch was provided by agoose7...Mitchell Stokes
2013-08-15BGE: Finally adding support for additive layer blending.Mitchell Stokes
2013-07-19Fix some definitions for MinGW64Antony Riakiotakis
2013-06-14BGE: Fixing a bug that caused KX_GameObject.localTransform to give incorrect ...Mitchell Stokes
2013-05-15BGE: A little bit of cleanup:Mitchell Stokes
2013-05-03bge py api: raise an overflow exception when assigning a float to a bge objec...Campbell Barton
2013-04-05code cleanup: bge warningsCampbell Barton
2013-03-26style cleanup:Campbell Barton
2013-03-05code cleanup: also change BKE_blender.h BLENDER_VERSION_CHAR to 'a' so as not...Campbell Barton
2013-02-11BGE: Fix for issue #32606 "Raycasts are locked to the scene of calling object...Mitchell Stokes
2013-01-23make bullet optional againCampbell Barton
2013-01-11code cleanup: warnings, also add check in crash handler that a wmWindowManage...Campbell Barton