Age | Commit message (Expand) | Author |
2015-06-22 | BGE: Fix T45110, T44174, armature animations update and mirror render. | Porteries Tristan |
2015-04-21 | BGE: scene.pre_draw_setup[] callback | Dalai Felinto |
2015-04-18 | BGE: Fix T43536 logic.getCurrentScene() returning wrong scene in | Porteries Tristan |
2015-03-24 | BGE: Code clean up for world (mist, background, ambient) | Thomas Szepe |
2015-03-24 | BGE: Fix T43592: World GLSL | Thomas Szepe |
2015-03-23 | BGE: Add setMistType and setMistIntensity API. | Thomas Szepe |
2015-03-23 | BGE: Multitexture world (mist, ambient) fix | Thomas Szepe |
2015-02-21 | gamengine: removing useless comment | Ines Almeida |
2015-02-21 | BGE cleanup: removing unused async logic bricks | Ines Almeida |
2015-01-08 | Revert "Fix T40257: Frustum culling not working properly" | Mitchell Stokes |
2014-10-02 | Cleanup: indentation | Campbell Barton |
2014-08-23 | BGE: fix crash and return boolean on scene.replace() | Benoit Bolsee |
2014-07-12 | BGE debug API and actuator | HG1 |
2014-07-11 | Fix T40257: Frustum culling not working properly | Mitchell Stokes |
2014-06-17 | Support for building without Python | Campbell Barton |
2014-05-27 | Fix T40344: Levels of Detail not smooth with Armature Modifier | Mitchell Stokes |
2014-04-07 | BGE: Multi-threading animation updates and skinning. | Mitchell Stokes |
2014-03-28 | BGE code cleanup: Removing OpenGL and bf_gpu code from KX_LightObject | Mitchell Stokes |
2014-03-25 | Code cleanup: Removing KX_KetsjiEngine::m_drawingmode | Mitchell Stokes |
2014-03-25 | Fix T38929: BGE: Strange behaving from addObject after trying to add an nonex... | Mitchell Stokes |
2013-12-18 | Game Engine: Level of detail support and tools | Daniel Stokes |
2013-11-04 | BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController an... | Mitchell Stokes |
2013-11-04 | BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionalit... | Mitchell Stokes |
2013-09-06 | Fixing a problem with variance shadow maps blurring out on transparent receiv... | Daniel Stokes |
2013-08-13 | BGE: Adding a GPU Latency profile category to represent the CPU time spent wa... | Mitchell Stokes |
2013-07-10 | BGE: Committing patch #32422 "Debug properties for added objects" by HG1. | Mitchell Stokes |
2013-06-20 | BGE: Fix for [#34781] "bge.texture.ImageRender does not show Font object" rep... | Mitchell Stokes |
2013-06-18 | BGE: Fix for [#32218] "logic.addScene() Not Adding Scenes in Order" reported ... | Mitchell Stokes |
2013-06-17 | BGE: Fixing the python profiling information so that bge.logic.getProfileInfo... | Mitchell Stokes |
2013-04-12 | bge fix: framing mode "Expanded" not updated when resizing blenderplayer | Dalai Felinto |
2013-03-23 | BGE: getting rid of a few maybe-uninitialized warnings. | Mitchell Stokes |
2013-03-19 | BGE: Adding a getProfileInfo() function to bge.logic. This function returns a... | Mitchell Stokes |
2013-01-28 | BGE Profile : visual feedback bars and improvements | Dalai Felinto |
2013-01-12 | patch from Harley Acheson to remove multiple inline defines. | Campbell Barton |
2013-01-12 | minor cleanup to debug drawing code in the BGE, dont convert strings to STR_S... | Campbell Barton |
2013-01-11 | code cleanup: warnings, also add check in crash handler that a wmWindowManage... | Campbell Barton |
2012-12-25 | BGE: Fixing an assert with the canvas' GetViewPort(). bf_gpu was changing the... | Mitchell Stokes |
2012-12-22 | BGE: Committing async LibLoad from Swiss. This does the lib loading in a sepa... | Mitchell Stokes |
2012-12-19 | BGE: Some as of yet unmerged work I did in the Swiss branch. These changes in... | Mitchell Stokes |
2012-11-24 | BGE: Implementing a fix for the "Problem With Clock" issues reported in #3270... | Mitchell Stokes |
2012-11-22 | modify the python stub to include __file__ and __name__, also correct odd ind... | Campbell Barton |
2012-10-31 | BGE: Committing patch #32291 "Updated profiling layout for BGE" from Angus Ho... | Mitchell Stokes |
2012-10-21 | style cleanup: bge, switch statements mostly. | Campbell Barton |
2012-10-15 | add missing redraw notifier for separate UV operator, also some style cleanup... | Campbell Barton |
2012-10-15 | code cleanup: check for msvc directly when using warning pragma's. | Campbell Barton |
2012-10-08 | BGE: Setting up the RAS_ICanvas interface as the primary way to alter the OpenGL | Mitchell Stokes |
2012-09-16 | style cleanup | Campbell Barton |
2012-07-30 | BGE: When using the "Restrict Animation Updates" option, animations are now t... | Mitchell Stokes |
2012-07-23 | Fix for bug [#26122] "Overlay scene gets transparent when motion blur is enab... | Mitchell Stokes |
2012-07-04 | More spell checking. | Bastien Montagne |