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AgeCommit message (Expand)Author
2018-04-17Removing Blender Game Engine from Blender 2.8Dalai Felinto
2018-03-09Cleanup: iterator macrosCampbell Barton
2018-03-07Cleanup: use _BEGIN suffix for group iteratorsCampbell Barton
2017-12-01Groups and collection: initial integrationDalai Felinto
2016-07-31simplify redundant conditionalsMike Erwin
2016-06-18Cleanup: style, whitespace, doxy filepathsCampbell Barton
2016-06-11BGE: Various render improvements.Benoit Bolsee
2016-04-11BGE: Fix T48071: Global logic managerPorteries Tristan
2015-12-16BGE Ketsji clean-up: double-promotion warningsJorge Bernal
2015-12-13BGE: Use float as default instead of double in Moto library.Porteries Tristan
2015-10-19BGE: Fix T46381 : last action frame not updated.Porteries Tristan
2015-10-11BGE: Add recursive dupli group deletionThomas Szepe
2015-08-18BGE: Fix mesh not registered in scene libload.Porteries Tristan
2015-08-11BGE: Fix T33187 constraints replication for libloaded objects.Porteries Tristan
2015-08-10BGE: Fix T19377 restore dynamics after unparenting object.Porteries Tristan
2015-07-16Fix T45428: Sometimes in a dupligroup linked actuators are not triggeredDalai Felinto
2015-07-12BGE Clean-up: New EXP prefix for the BGE Expression moduleJorge Bernal
2015-07-06BGE: Fix T45341: Crash when camera is eliminatedJorge Bernal
2015-07-02BGE: Fix T45196 armature action on libloading.Porteries Tristan
2015-06-15BGE: fix use after freeCampbell Barton
2015-06-13Fix for building without PythonCampbell Barton
2015-05-17BGE: Fix T42244 LibLoad crash with logic brick KX_TouchSensorPorteries Tristan
2015-05-15BGE: Fix T41299 Group API for child object in dupli instance group.Porteries Tristan
2015-05-15BGE: Fix stupid typo error in DupliGroupRecursePorteries Tristan
2015-05-15BGE: Cleanup : merge 3 loop in 1 in function DupliGroupRecurse.Porteries Tristan
2015-04-26BGE : addObject in python without reference object.Porteries Tristan
2015-04-21BGE: scene.pre_draw_setup[] callbackDalai Felinto
2015-04-19BGE : Standardization of callbacks execution.Porteries Tristan
2015-04-06BGE: followup of renaming parameter "other" to "reference"Sybren A. Stüvel
2015-04-06BGE: fixed nomenclature of KX_Scene::addObject and KX_Scene::AddReplicaObjectSybren A. Stüvel
2015-03-24BGE: Add new world API KX_WorldInfo (KX_Scene)Thomas Szepe
2015-03-23BGE: LoD Hysteresis clean upJorge Bernal
2015-03-22BGE: New hysteresis offset to improve LOD level transitionsJorge Bernal
2015-03-22BGE: Add physics constraints replicationThomas Szepe
2015-03-16fix D1130 renamed the enum OBJ_FONT to OBJ_TEXT to avoid naming conflicts in ...Gaia Clary
2015-03-15BGE : Fix for T43724 and T41599 addObject() with KX_FontObject andPorteries Tristan
2015-02-21gameengine: KX_Scene comment cleanupInes Almeida
2015-01-08Fix T40257: Frustum culling not working properlyMitchell Stokes
2015-01-08Revert "Fix T40257: Frustum culling not working properly"Mitchell Stokes
2015-01-07Fix for bool flag useCampbell Barton
2014-09-23Fix T41259: Objects parented to non-armature objects cannot play shape action...Mitchell Stokes
2014-08-23BGE: fix crash and return boolean on scene.replace()Benoit Bolsee
2014-07-12BGE debug API and actuatorHG1
2014-07-11Fix T40257: Frustum culling not working properlyMitchell Stokes
2014-07-03Fix T40923: An error from a python controller on a LibFreed object causes a c...Mitchell Stokes
2014-06-20Fix T40697: Skinned meshes with shapekeys crashing in the BGEMitchell Stokes
2014-05-28Fix 40343: Using replace mesh (e.g., LODs) on a skinned mesh crashes.Mitchell Stokes
2014-05-28BGE: Accidentally committed some debug code in 8dafbe.Mitchell Stokes
2014-05-28BGE cleanup: Remove unused KX_TrackToActuator::m_tracktime member.Mitchell Stokes
2014-05-20BGE cleanup: Removing the unused KX_Scene::UpdateMeshTransformations() function.Mitchell Stokes