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AgeCommit message (Expand)Author
2009-01-05Resynch gameengineNicholas Bishop
2008-07-30Bugfixes: fix for two memory leaks related to dupligroups,Brecht Van Lommel
2008-07-29Game Engine: alpha blending and sortingBrecht Van Lommel
2008-07-29BGE patch: fix support of group hidden layer in dupli group instantiation: on...Benoit Bolsee
2008-07-26BGE patch: support runtime duplication of groups. Adding an object with Dupli...Benoit Bolsee
2008-07-21BGE patch: Optimization of bullet adaptation layer - part 1.Benoit Bolsee
2008-07-19BGE patch: Relink actuators with target within group when duplicating group; ...Benoit Bolsee
2008-07-18BGE patch: support for partial hierarchy in dupligroup instantiation; removal...Benoit Bolsee
2008-07-17BGE patch: use the Blender convention to duplicate groups in the BGE so that ...Benoit Bolsee
2008-07-17BGE bug fix (good for 2.47): fix logic reconnection after replication. The ol...Benoit Bolsee
2008-07-16BGE patch: DUPLIGROUP option supported in BGE.Benoit Bolsee
2008-07-10Sync with Apricot Game EngineBrecht Van Lommel
2008-07-08BGE logic patch: new "Add" mode for Ipo actuator, several corrections in stat...Benoit Bolsee
2008-07-04BGE logic update: new servo control motion actuator, new distance constraint ...Benoit Bolsee
2008-06-25BGE patch: Add automatic support for armature driven shape keys.Benoit Bolsee
2008-06-22BGE patch: add state engine support in the logic bricks.Benoit Bolsee
2008-06-18BGE Patch: Add Shape Action support and update MSCV_7 project file for glew.Benoit Bolsee
2008-04-30fix BGE bug #8869: Added objects are not lit correctlyBenoit Bolsee
2008-04-25BGE bug: fix a crash at game exit caused by inconsistent controller map after...Benoit Bolsee
2008-04-20BGE bug fix: crash at exit when object with Radar/Near sensor has debug prope...Benoit Bolsee
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2008-03-24Commit patch #8724:Benoit Bolsee
2008-03-22Correction on BGE fixes:Benoit Bolsee
2008-03-10BGE fix: game object to controller links consistancy maintained regardless of...Benoit Bolsee
2008-03-10BGE memleak fixed: mesh/material not deleted when switching sceneBenoit Bolsee
2008-03-01Various mem leaks related to CValue reference count fixedBenoit Bolsee
2008-02-16patch 8235 8218 8211 added: various gameengine improvements, fixed windows pr...Benoit Bolsee
2008-02-05This is patch [#8232] Memory leak in KX_Scene destructor fixedKent Mein
2007-04-04moved source and text to american spellingCampbell Barton
2006-05-23-added basic support for GameActuator 'load game', relative paths were broken...Erwin Coumans
2006-05-14Patch from Charlie:Erwin Coumans
2006-05-11- Charlie provided a work-around for some armature related crashesErwin Coumans
2006-01-06Sorry to break the cvs-closed status, so if you really need to make a new 2.4...Erwin Coumans
2005-12-31Fixed several bugs: python refcounting related and Bullet related (basic add/...Erwin Coumans
2005-12-18applying Volker Mische engine patchJean-Luc Peurière
2005-07-17preparation for bullet physicsErwin Coumans
2005-06-04new round of warning fixes. we are now down to 24 with Xcode on blenderJean-Luc Peurière
2005-04-18Patch: [ #2439 ] Makes objects react properly to deformations after a mesh re...Kester Maddock
2005-03-25Big patches:Kester Maddock
2005-03-22Reordered some of the includes to fix STL issues.Kent Mein
2005-03-09big warning hunt commitJean-Luc Peurière
2005-01-23Added Joystick sensor (from snailrose)Kester Maddock
2005-01-03More warning cleanups...Kent Mein
2004-12-13Set the physics scale on added objects. (Fix bug #1837)Kester Maddock
2004-11-22Fix for bugs: 1788 (forces) and 1799 (python delattr on game objects)Kester Maddock
2004-10-16Switch fixed time system. Logic updates should now happen at 30Hz, physics a...Kester Maddock
2004-07-17Port Python updates from Tuhopuu2:Kester Maddock
2004-06-07Python updates:Kester Maddock
2004-05-26Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic and Rigid Body etc enabled.Kester Maddock
2004-05-21Frustum sphere culling.Kester Maddock