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AgeCommit message (Expand)Author
2011-06-27Minor warning cleanup & fixCampbell Barton
2011-02-25doxygen: gameengine/Physics tagged.Nathan Letwory
2011-01-23BGE: support modifiers without mapping to original mesh both graphically and ...Benoit Bolsee
2010-10-31stdint include needed on non-msvc platformsNathan Letwory
2010-08-29BGE patch #22623 applied: new bound type: Capsule.Benoit Bolsee
2010-07-17spelling correction: alredy --> alreadyCampbell Barton
2010-05-30reverting previous commit from Mitchell. His commit went to the trunk instead...Dalai Felinto
2010-05-30Reversing the last merge because I botched it.Mitchell Stokes
2010-02-04BGE: Optimize Soft body conversion: don't create BVH structure.Benoit Bolsee
2010-01-29same fix from 2.4x r26392.Campbell Barton
2009-12-22BGE: update for new soft body helpers API.Benoit Bolsee
2009-12-14Fix #20367: game engine crash, origindex layer is now optional.Brecht Van Lommel
2009-12-04BGE: Add option to return UV coordinates aofthe hit point to KX_GameObject::r...Benoit Bolsee
2009-11-25BGE: replace mesh works for Soft Body (including reinstantiation of physics s...Benoit Bolsee
2009-11-16BGE: dynamic loading patch commited. API and demo files available here: https...Benoit Bolsee
2009-09-29remove ray sensors own logic manager (now stored in parent class) + other min...Campbell Barton
2009-09-01svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22875:22935Campbell Barton
2009-08-31BGE bug #19020: The GE Torque actuator x -& y-axis do not work in 2.49a (winxp)Benoit Bolsee
2009-08-19- fix for BGE warningsCampbell Barton
2009-07-26BGE PhysicsCampbell Barton
2009-06-14changing the scale of a sleeping object wasnt working with bullet.Campbell Barton
2009-06-11Bugfix for [#18911] Applied torque breaks rigid bodies in game engineErwin Coumans
2009-06-06#18872 bugfix for torque on dynamic objectsErwin Coumans
2009-05-28BGE: no sleeping and lock axis physics options were not propagated to replicas.Benoit Bolsee
2009-05-27BGE: fix a bug with kinematic object not giving the correct friction to dynam...Benoit Bolsee
2009-05-25- BGE Py API, any py function/attribute that took a KX_GameObject would not a...Campbell Barton
2009-05-24Set default constraint solver mode more compatible to Blender 2.48 settings, ...Erwin Coumans
2009-05-19BGE soft body: give access to the soft body collision margin in the Advanced ...Benoit Bolsee
2009-05-17BGE: new sensor object to generalize Near and Radar sensor, static-static col...Benoit Bolsee
2009-05-14BGE modifier: generate correct physic shape, share static derived mesh, share...Benoit Bolsee
2009-04-29fix so that torque can be applied to DYNAMIC game objects, this fixes the ska...Erwin Coumans
2009-04-28BGE soft body: change welding option to disable welding check by default: spe...Benoit Bolsee
2009-04-24BGE bug #17863: Shaky game camera.Benoit Bolsee
2009-04-14BGE PhysicsCampbell Barton
2009-04-08BGE Scenegraph and View frustrum culling improvement.Benoit Bolsee
2009-03-30r19455 to Re-enable vertex welding for soft-bodies failed even on simple case...Campbell Barton
2009-03-29Applied patch #18446, to do versions on dampingErwin Coumans
2009-03-23Speedup for bullet physics mesh conversionCampbell Barton
2009-03-23Speedup for bullet creating convex hull meshesCampbell Barton
2009-03-03Upgraded to Bullet 2.74. The upgrade introduced a few bugs, which need to be ...Erwin Coumans
2009-03-02minor update to be compatible with Bullet 2.74 physics:Erwin Coumans
2009-01-15BGE patch 18065: gameobj mass writeable + setmass actuator. This patch allows...Benoit Bolsee
2009-01-14BGE patch: dynamically update the coumpound parent shape when parenting to a ...Benoit Bolsee
2008-10-01BGE bug #17688 fixed: Near Sensor Reset not working (for Gamekit)Benoit Bolsee
2008-09-29BGE patch: fix force application on soft body. Force is applied on each node,...Benoit Bolsee
2008-09-29Add Fh/Rot Fh to Bullet.Erwin Coumans
2008-09-29added anisotropic friction support for Bullet. Both for static and dynamic ob...Erwin Coumans
2008-09-28enable -noaudio option, so it actually works (and doesn't get overwritten by ...Erwin Coumans
2008-09-26BGE patch: local/global flag to distance contraint actuator.Benoit Bolsee
2008-09-26support concave soft bodies, preliminary. could be used for cloth too. need v...Erwin Coumans