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AgeCommit message (Expand)Author
2010-06-06- WITH_CXX_GUARDEDALLOC working againCampbell Barton
2010-02-04BGE: Optimize Soft body conversion: don't create BVH structure.Benoit Bolsee
2009-12-04BGE: Add option to return UV coordinates aofthe hit point to KX_GameObject::r...Benoit Bolsee
2009-11-25BGE: replace mesh works for Soft Body (including reinstantiation of physics s...Benoit Bolsee
2009-11-16BGE: dynamic loading patch commited. API and demo files available here: https...Benoit Bolsee
2009-08-18BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_malloc...Campbell Barton
2009-07-26BGE PhysicsCampbell Barton
2009-05-24Set default constraint solver mode more compatible to Blender 2.48 settings, ...Erwin Coumans
2009-05-17BGE: new sensor object to generalize Near and Radar sensor, static-static col...Benoit Bolsee
2009-05-14BGE modifier: generate correct physic shape, share static derived mesh, share...Benoit Bolsee
2009-04-28BGE soft body: change welding option to disable welding check by default: spe...Benoit Bolsee
2009-04-19BGE Python APICampbell Barton
2009-04-14BGE PhysicsCampbell Barton
2009-04-08BGE Scenegraph and View frustrum culling improvement.Benoit Bolsee
2009-03-29Applied patch #18446, to do versions on dampingErwin Coumans
2009-03-23Speedup for bullet physics mesh conversionCampbell Barton
2009-03-02minor update to be compatible with Bullet 2.74 physics:Erwin Coumans
2009-01-14BGE patch: dynamically update the coumpound parent shape when parenting to a ...Benoit Bolsee
2008-10-01BGE bug #17688 fixed: Near Sensor Reset not working (for Gamekit)Benoit Bolsee
2008-09-29Add Fh/Rot Fh to Bullet.Erwin Coumans
2008-09-29added anisotropic friction support for Bullet. Both for static and dynamic ob...Erwin Coumans
2008-09-28enable -noaudio option, so it actually works (and doesn't get overwritten by ...Erwin Coumans
2008-09-26support concave soft bodies, preliminary. could be used for cloth too. need v...Erwin Coumans
2008-09-26Allow Bullet soft bodies to be created using a AddObject actuator. Added a fa...Erwin Coumans
2008-09-25improved game soft bodies, works for objects that are using 'set smooth'Erwin Coumans
2008-09-21BGE real-time soft bodies, step 2 / 3: create a btSoftBody. Next step is hook...Erwin Coumans
2008-09-21BGE patch: allow Bullet mesh shape sharing for objects copied with ALT-D.Benoit Bolsee
2008-09-17Preparation for real-time soft bodies for the game engine, step 1 out of 3. T...Erwin Coumans
2008-09-14BGE patch: new Physics button and margin parameter in Logic panel. Change sub...Benoit Bolsee
2008-09-13BGE patch: use new btScaledBvhTriangleMeshShape to allow shape sharing betwee...Benoit Bolsee
2008-09-13BGE patch: fix transform bug on compound shape: child shape didn't take into ...Benoit Bolsee
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
2008-08-27BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return...Benoit Bolsee
2008-08-21BGE bug #17491 fixed: BGE, Dupli instance with different scale, massive slowd...Benoit Bolsee
2008-08-05BGE fix bug #17430: BGE Collide/Touch Sensor interfearing with other unrelate...Benoit Bolsee
2008-07-21BGE patch: Optimization of bullet adaptation layer - part 1.Benoit Bolsee
2008-07-20BGE bug fix (for 2.47): setParent() fix, third part: set mass to 0 when paren...Benoit Bolsee
2008-05-01Fix BGE bug: dynamic-but-not-rigid objects are added as rigid body during the...Benoit Bolsee
2008-03-01Radar/Near sensor performance problem fixedBenoit Bolsee
2006-11-21Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.xErwin Coumans
2006-08-28upgraded Bullet rigidbody physics to latest version 1.9Erwin Coumans
2006-06-19bugfix/workaround for problem with hard-coded collision margins being too large.Erwin Coumans
2006-05-23-added basic support for GameActuator 'load game', relative paths were broken...Erwin Coumans
2006-05-11- Added support for kinematic objects (interaction between rigidbodies), deri...Erwin Coumans
2006-04-28- fixed Bullet noResponse/ghost modeErwin Coumans
2006-04-26fixed several internal Bullet rigidbody dynamics bugs:Erwin Coumans
2006-04-17added support for 'Ghost' object and collision sensor (preliminary)Erwin Coumans
2006-02-21Reorganized Bullet physics files, added preliminary vehicle simulation files ...Erwin Coumans
2006-01-01more game engine bug-fixes, hooked up 'formfactor' as inertia tensor tweaker,...Erwin Coumans
2005-12-31Fixed several bugs: python refcounting related and Bullet related (basic add/...Erwin Coumans