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AgeCommit message (Expand)Author
2015-06-28BGE Fix: apply velocity clamping on every physics subtickSybren A. Stüvel
2015-06-19BGE: Simplify collision callback registration.Porteries Tristan
2015-05-10BGE : Fix crash during physics mesh update.Porteries Tristan
2015-05-05BGE: Remove function DisableCcdPhysicsController and EnableCcdPhysicsControll...Porteries Tristan
2015-04-24BGE : fix bugs with physics collision mask/groupPorteries Tristan
2015-03-22BGE: Add physics constraints replicationThomas Szepe
2015-03-16Fix T43178: BGE has hard-coded 60 Hz as frame rateSybren A. Stüvel
2014-07-12BGE debug API and actuatorHG1
2014-04-24BGE Cleanup: Physics conversion is now handled by PHY_IPhysicsEnvironmentMitchell Stokes
2014-04-24BGE Cleanup: Reducing KX_BlenderSceneConverter's dependence on Bullet.Mitchell Stokes
2014-04-24BGE Cleanup: Reducing KX_Scene's dependence on Bullet.Mitchell Stokes
2013-11-04BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController an...Mitchell Stokes
2013-02-21BGE cleanup: Removing the PHY__Vector classes and replacing them with MT_Vect...Mitchell Stokes
2012-11-05BGE: This patch adds a character wrapper (similar to the already implemented ...Mitchell Stokes
2012-10-09code cleanup: make header defines more consistent, JOYSENSOR header guard had...Campbell Barton
2012-10-08BGE: Setting up the RAS_ICanvas interface as the primary way to alter the OpenGLMitchell Stokes
2012-10-07BGE: When applying movement to an object with the Character physics type, use...Mitchell Stokes
2012-08-01game engine: Fix CcdPhysicsEnvironment functions that accessed m_solverInfoSergej Reich
2012-07-09Fixing a memory leak introduced by the Character Physics type patch: a new bt...Mitchell Stokes
2012-06-25optionally use guarded alloc for tiles compositor, also replace allocation fu...Campbell Barton
2012-03-08style cleanup - remove unneeded ';'sCampbell Barton
2012-02-27style cleanup (mostly whitespace)Campbell Barton
2012-02-23use __ prefix on header guards to avoid mixing up defines with api functions ...Campbell Barton
2011-10-07spaces -> tabs (whitespace only changes)Campbell Barton
2011-09-03whitespace editsCampbell Barton
2011-06-27Minor warning cleanup & fixCampbell Barton
2011-03-29fixes in Bullet stuff, roll influence for raycast vehicles was broken,Erwin Coumans
2011-03-12update Bullet physics sdk to latest trunk/version 2.78Erwin Coumans
2011-02-22doxygen: bge scenegraph and videotextureNathan Letwory
2011-02-22doxygen: BGE Network, Physics, RasterizerNathan Letwory
2010-06-06- WITH_CXX_GUARDEDALLOC working againCampbell Barton
2009-11-16BGE: dynamic loading patch commited. API and demo files available here: https...Benoit Bolsee
2009-08-18BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_malloc...Campbell Barton
2009-06-092.50:Brecht Van Lommel
2009-04-202.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19...Brecht Van Lommel
2009-04-14BGE: Occlusion culling and other performance improvements.Benoit Bolsee
2009-04-08BGE Scenegraph and View frustrum culling improvement.Benoit Bolsee
2009-03-09Fix: The debug lines of Physics Debug Visualization were drawn incorrectly wh...Erwin Coumans
2009-01-14BGE patch: dynamically update the coumpound parent shape when parenting to a ...Benoit Bolsee
2008-10-10Fix bug in rigid body constraint buttons drawing, and while we are at it, add...Erwin Coumans
2008-09-29Add Fh/Rot Fh to Bullet.Erwin Coumans
2008-09-24Created a KX_SoftBodyDeformer for real-time soft bodies.Erwin Coumans
2008-09-21BGE real-time soft bodies, step 2 / 3: create a btSoftBody. Next step is hook...Erwin Coumans
2008-09-17Preparation for real-time soft bodies for the game engine, step 1 out of 3. T...Erwin Coumans
2008-09-03Finally upgraded to latest Bullet subversion, about to release 2.71. Some rec...Erwin Coumans
2008-08-27BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return...Benoit Bolsee
2008-08-05BGE fix bug #17430: BGE Collide/Touch Sensor interfearing with other unrelate...Benoit Bolsee
2008-07-30BGE patch: logic optimization part 2: remove inactive sensors from logic mana...Benoit Bolsee
2008-07-20BGE bug fix (for 2.47): setParent() fix, third part: set mass to 0 when paren...Benoit Bolsee
2008-07-19BGE bug fix (good for 2.47): remove static-static collision messages on the c...Benoit Bolsee