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AgeCommit message (Expand)Author
2009-06-21Spring CleaningCampbell Barton
2009-06-092.50:Brecht Van Lommel
2008-10-10Fix bug in rigid body constraint buttons drawing, and while we are at it, add...Erwin Coumans
2008-08-27BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return...Benoit Bolsee
2008-07-30BGE patch: logic optimization part 2: remove inactive sensors from logic mana...Benoit Bolsee
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2008-03-01Radar/Near sensor performance problem fixedBenoit Bolsee
2006-12-16contribution from RCRuiz:Erwin Coumans
2006-01-15more graphics patches from Snailrose,Erwin Coumans
2005-11-28applied the 64-bit pointer patch submitted by Ken HughesErwin Coumans
2005-03-25I'll break this commit into two sections in the moto filesKent Mein
2005-03-25Big patches:Kester Maddock
2004-11-06Speed up the physics engine: hook the SOLID broad phase, so we can either re...Kester Maddock
2004-10-16Switch fixed time system. Logic updates should now happen at 30Hz, physics a...Kester Maddock
2004-05-17Same again - change static const for MSVC++Kester Maddock
2004-05-16Cleanup unused/commented out code, compiler warnings, coding standards etc.Kester Maddock
2004-04-14Rigid body physics for non spherical bounding objects.Kester Maddock
2004-04-111. Check material names passed to the physics engine (for collision sensors.)Kester Maddock
2004-03-23[GameEngine] Commit all Kester's changes made to the gameengine to restore 2....Nathan Letwory
2002-11-25Last of the config.h mods...Kent Mein
2002-10-12Initial revisionv2.25Hans Lambermont