Age | Commit message (Expand) | Author |
2015-12-13 | BGE: Use float as default instead of double in Moto library. | Porteries Tristan |
2015-12-08 | BGE code cleanup: Removing RAS_GLExtensionManager. | Mitchell Stokes |
2015-12-08 | BGE: Remove RAS_IRasterizer::IndexPrimitivesMulti() | Mitchell Stokes |
2015-07-27 | BGE: Fix T19241: draw debug shape with overlay/background scene. | Porteries Tristan |
2015-03-24 | BGE: Code clean up for world (mist, background, ambient) | Thomas Szepe |
2015-03-23 | BGE: Add setMistType and setMistIntensity API. | Thomas Szepe |
2015-03-23 | BGE: Multitexture world (mist, ambient) fix | Thomas Szepe |
2014-03-28 | BGE code cleanup: Removing OpenGL and bf_gpu code from KX_LightObject | Mitchell Stokes |
2014-03-25 | Code cleanup: Removing KX_KetsjiEngine::m_drawingmode | Mitchell Stokes |
2014-01-02 | Add new BGE Stereo mode: 3DTV top-bottom. | Benoit Bolsee |
2013-12-23 | Style cleanup: BGE | HG1 |
2013-11-04 | BGE Rasterizer Cleanup: Getting rid of RAS_IRasterizer::RenderText(), and jus... | Mitchell Stokes |
2013-11-04 | BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionalit... | Mitchell Stokes |
2013-04-14 | BGE: Adding mipmapping control to bge.render via bge.render.setMipmapping() a... | Mitchell Stokes |
2013-03-02 | Fix #34483: game engine multi UV glsl materials not working correct after cha... | Brecht Van Lommel |
2013-01-13 | BGE: Adding preliminary alpha shadow support for Simple shadow maps. They do ... | Mitchell Stokes |
2012-12-19 | BGE: Some as of yet unmerged work I did in the Swiss branch. These changes in... | Mitchell Stokes |
2012-10-15 | code cleanup: check for msvc directly when using warning pragma's. | Campbell Barton |
2012-10-09 | code cleanup: make header defines more consistent, JOYSENSOR header guard had... | Campbell Barton |
2012-09-16 | style cleanup | Campbell Barton |
2012-07-22 | style cleanup | Campbell Barton |
2012-06-25 | optionally use guarded alloc for tiles compositor, also replace allocation fu... | Campbell Barton |
2012-05-20 | code cleanup: | Campbell Barton |
2012-05-02 | style cleanup: whitespace, braces | Campbell Barton |
2012-03-09 | style cleanup: spelling. | Campbell Barton |
2012-03-02 | style cleanup | Campbell Barton |
2012-02-23 | use __ prefix on header guards to avoid mixing up defines with api functions ... | Campbell Barton |
2011-10-23 | remove $Id: tags after discussion on the mailign list: http://markmail.org/me... | Campbell Barton |
2011-10-07 | spaces -> tabs (whitespace only changes) | Campbell Barton |
2011-09-19 | TexFace to Material Settings big patch | Dalai Felinto |
2011-09-07 | svn merge -r 37306:39975 https://svn.blender.org/svnroot/bf-blender/trunk/ble... | Benoit Bolsee |
2011-08-31 | BGE: Adding two new functions to bge.render to allow users to change the anis... | Mitchell Stokes |
2011-05-17 | synched with trunk at revision 36569 | Nick Samarin |
2011-03-07 | BGE internal cosmetic changes - Replacing hardcoded values with new defines | Dalai Felinto |
2011-02-22 | doxygen: BGE Network, Physics, Rasterizer | Nathan Letwory |
2011-02-16 | synched with trunk at revision 34793 | Nick Samarin |
2010-10-03 | synched with trunk at revision 32129 | Nick Samarin |
2010-09-15 | update for MingW/CMake | Campbell Barton |
2010-07-14 | synched with trunk at revision 30243 | Nick Samarin |
2010-06-10 | Added debug circle rendering (extended OglDebugLine to OglDebugShape, created... | Nick Samarin |
2010-06-06 | - WITH_CXX_GUARDEDALLOC working again | Campbell Barton |
2010-02-12 | correct fsf address | Campbell Barton |
2009-08-18 | BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_malloc... | Campbell Barton |
2009-06-09 | 2.50: | Brecht Van Lommel |
2009-04-20 | 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19... | Brecht Van Lommel |
2009-04-08 | Patch #18462: Fisheye (Dome) and Spherical Panoramic mode in BGE. | Benoit Bolsee |
2009-03-09 | Fix: The debug lines of Physics Debug Visualization were drawn incorrectly wh... | Erwin Coumans |
2009-02-06 | Fix for bug #18228: OpenGL specular did not get the correct view | Brecht Van Lommel |
2008-11-26 | BGE update: helper functions for VideoTexture render to texture feature. | Benoit Bolsee |
2008-09-14 | Various game engine fixes: | Brecht Van Lommel |