Age | Commit message (Expand) | Author |
---|---|---|
2013-08-03 | BGE: Making sure m_drawingmode is initialized in the various RAS_Storage cons... | Mitchell Stokes |
2013-04-05 | BGE: Cleaning up the VBO code to use RAS_TexVert more directly instead of cop... | Mitchell Stokes |
2013-03-02 | Fix #34483: game engine multi UV glsl materials not working correct after cha... | Brecht Van Lommel |
2012-12-20 | style cleanup | Campbell Barton |
2012-12-19 | code cleanup: warnings | Campbell Barton |
2012-12-19 | BGE: Some as of yet unmerged work I did in the Swiss branch. These changes in... | Mitchell Stokes |