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AgeCommit message (Expand)Author
2012-12-19BGE: Some as of yet unmerged work I did in the Swiss branch. These changes in...Mitchell Stokes
2012-10-21style cleanup: bge, switch statements mostly.Campbell Barton
2012-06-29code cleanup: bge builds with clang without warnings / errors.Campbell Barton
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: http://markmail.org/me...Campbell Barton
2011-02-25doxygen: gameengine/Rasterizer tagged.Nathan Letwory
2011-02-22doxygen: add bullet to extern libs, some small changes in page names, and fix...Nathan Letwory
2010-07-27Game engine was not updated yet to disable vertex/normal state on exit asBrecht Van Lommel
2010-04-18remove config.h references, was added for automake build system rev around 12...Campbell Barton
2010-02-12correct fsf addressCampbell Barton
2009-04-21BGE: Support mesh modifiers in the game engine.Benoit Bolsee
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
2008-07-10Sync with Apricot Game EngineBrecht Van Lommel
2008-06-30Fix for bug #7753: after game engine drawing with vertex arrays,Brecht Van Lommel
2008-06-18* Fix for a crash in game engine vertex array drawing with texfaces.Brecht Van Lommel
2008-06-17Merge of apricot branch game engine changes into trunk, excluding GLSL.Brecht Van Lommel
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2008-04-16This patch spawns from this game engine issue:Kent Mein
2007-02-011). Fix for cube maps in the player.Charlie Carley
2007-01-08= game engine fixes=Tom Musgrove
2006-04-03applied Charlies patch for game engine graphics. display list support, and bu...Erwin Coumans
2006-01-17after much suffering, got GE build and work almost cleanly on Os XJean-Luc Peurière
2005-01-03More warning cleanups...Kent Mein
2004-08-10Fix blenderplayer command line option parsing.Kester Maddock
2004-07-17Port a few rasterizer changes from tuhopuu2:Kester Maddock
2004-06-30Switch to using floats instead of shorts for normal data - they're supposed t...Kester Maddock
2004-06-23Fix for reflection mapping unlit faces: normals were not being sent, hence r...Kester Maddock
2004-06-04Miscellaneous Fixes:Kester Maddock
2004-05-16Use const for SetProjectionMatrixKester Maddock
2004-04-111. Check material names passed to the physics engine (for collision sensors.)Kester Maddock
2004-03-31* Only load needed extensions (ie none.)Kester Maddock
2004-03-23[GameEngine] Commit all Kester's changes made to the gameengine to restore 2....Nathan Letwory
2002-11-25Last of the config.h mods...Kent Mein
2002-10-12Initial revisionv2.25Hans Lambermont