Age | Commit message (Expand) | Author |
2012-12-19 | BGE: Some as of yet unmerged work I did in the Swiss branch. These changes in... | Mitchell Stokes |
2012-10-21 | style cleanup: bge, switch statements mostly. | Campbell Barton |
2012-06-29 | code cleanup: bge builds with clang without warnings / errors. | Campbell Barton |
2012-03-24 | style cleanup: follow style guide for/with/if spacing | Campbell Barton |
2011-10-23 | remove $Id: tags after discussion on the mailign list: http://markmail.org/me... | Campbell Barton |
2011-02-25 | doxygen: gameengine/Rasterizer tagged. | Nathan Letwory |
2011-02-22 | doxygen: add bullet to extern libs, some small changes in page names, and fix... | Nathan Letwory |
2010-07-27 | Game engine was not updated yet to disable vertex/normal state on exit as | Brecht Van Lommel |
2010-04-18 | remove config.h references, was added for automake build system rev around 12... | Campbell Barton |
2010-02-12 | correct fsf address | Campbell Barton |
2009-04-21 | BGE: Support mesh modifiers in the game engine. | Benoit Bolsee |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-07-10 | Sync with Apricot Game Engine | Brecht Van Lommel |
2008-06-30 | Fix for bug #7753: after game engine drawing with vertex arrays, | Brecht Van Lommel |
2008-06-18 | * Fix for a crash in game engine vertex array drawing with texfaces. | Brecht Van Lommel |
2008-06-17 | Merge of apricot branch game engine changes into trunk, excluding GLSL. | Brecht Van Lommel |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2008-04-16 | This patch spawns from this game engine issue: | Kent Mein |
2007-02-01 | 1). Fix for cube maps in the player. | Charlie Carley |
2007-01-08 | = game engine fixes= | Tom Musgrove |
2006-04-03 | applied Charlies patch for game engine graphics. display list support, and bu... | Erwin Coumans |
2006-01-17 | after much suffering, got GE build and work almost cleanly on Os X | Jean-Luc Peurière |
2005-01-03 | More warning cleanups... | Kent Mein |
2004-08-10 | Fix blenderplayer command line option parsing. | Kester Maddock |
2004-07-17 | Port a few rasterizer changes from tuhopuu2: | Kester Maddock |
2004-06-30 | Switch to using floats instead of shorts for normal data - they're supposed t... | Kester Maddock |
2004-06-23 | Fix for reflection mapping unlit faces: normals were not being sent, hence r... | Kester Maddock |
2004-06-04 | Miscellaneous Fixes: | Kester Maddock |
2004-05-16 | Use const for SetProjectionMatrix | Kester Maddock |
2004-04-11 | 1. Check material names passed to the physics engine (for collision sensors.) | Kester Maddock |
2004-03-31 | * Only load needed extensions (ie none.) | Kester Maddock |
2004-03-23 | [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.... | Nathan Letwory |
2002-11-25 | Last of the config.h mods... | Kent Mein |
2002-10-12 | Initial revisionv2.25 | Hans Lambermont |