Age | Commit message (Expand) | Author |
---|---|---|
2018-04-17 | Removing Blender Game Engine from Blender 2.8 | Dalai Felinto |
2013-08-03 | BGE: Making sure m_objType is initialized in the BlendType (VideoTexture) con... | Mitchell Stokes |
2012-11-18 | code cleanup: gpl header update (formatting) | Campbell Barton |
2012-09-16 | style cleanup | Campbell Barton |
2012-03-09 | style cleanup: consistent names for header guards. | Campbell Barton |
2012-03-09 | style cleanup: comment blocks | Campbell Barton |
2011-11-03 | use Py_TYPE macro (no functional changes) | Campbell Barton |
2011-10-23 | remove $Id: tags after discussion on the mailign list: http://markmail.org/me... | Campbell Barton |
2011-02-22 | doxygen: bge scenegraph and videotexture | Nathan Letwory |
2010-02-16 | [#18961] Use const char * where appropriate (2.5) | Campbell Barton |
2009-04-21 | BGE VideoTexture: fix bug with VideoTexture.materialID() since recent commit. | Benoit Bolsee |
2008-11-01 | VideoTexture module. | Benoit Bolsee |