Age | Commit message (Expand) | Author |
2018-04-17 | Removing Blender Game Engine from Blender 2.8 | Dalai Felinto |
2017-05-11 | Allow building the game engine with core profile | Dalai Felinto |
2016-12-14 | BGE: Fix T50098: Crash when useding ImageMirror | Thomas Szepe |
2016-06-11 | BGE: Various render improvements. | Benoit Bolsee |
2016-01-28 | cleanup: spelling, comments, alignment | Mike Erwin |
2015-07-12 | BGE Clean-up: New EXP prefix for the BGE Expression module | Jorge Bernal |
2015-06-29 | Fix 73841 : Game Engine - Camera Lens Shift | Dalai Felinto |
2015-06-24 | BGE: Fix color used as background in VideoTexture. | Quentin Wenger |
2015-06-22 | BGE: Fix T45110, T44174, armature animations update and mirror render. | Porteries Tristan |
2015-06-16 | BGE: Fix for precision lost in setBackground/getBackground at Video Texture | Jorge Bernal |
2015-05-10 | BGE: Fix T43822 Videotexture does not use sky color for off-screen | Jorge Bernal |
2015-04-11 | BGE: FIX T43537: ImageMirror does not work in BlenderPlayer with quad buffer | Benoit Bolsee |
2015-03-24 | BGE: Code clean up for world (mist, background, ambient) | Thomas Szepe |
2015-01-08 | Revert "Fix T40257: Frustum culling not working properly" | Mitchell Stokes |
2014-10-08 | Ghost Context Refactor | Jason Wilkins |
2014-07-11 | Fix T40257: Frustum culling not working properly | Mitchell Stokes |
2014-03-25 | Code cleanup: Removing KX_KetsjiEngine::m_drawingmode | Mitchell Stokes |
2013-11-04 | BGE Rasterizer Cleanup: Cleaning up some includes. | Mitchell Stokes |
2013-11-04 | BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionalit... | Mitchell Stokes |
2013-08-03 | BGE: Making sure m_mirrorHalfWidth and m_mirrorHalfHeight are initialized in ... | Mitchell Stokes |
2013-06-20 | BGE: Fix for [#34781] "bge.texture.ImageRender does not show Font object" rep... | Mitchell Stokes |
2013-04-05 | correction to previous warning cleanup, also quiet shadow-warning for thumbna... | Campbell Barton |
2013-04-05 | code cleanup: bge warnings | Campbell Barton |
2013-03-29 | style cleanup | Campbell Barton |
2013-03-26 | style cleanup: | Campbell Barton |
2013-03-25 | code cleanup: | Campbell Barton |
2012-11-21 | py api cleanup, replace use... | Campbell Barton |
2012-11-18 | code cleanup: gpl header update (formatting) | Campbell Barton |
2012-11-10 | code cleanup: some warnings and formatting for PyMethodDef's in the BGE. | Campbell Barton |
2012-10-21 | BGE VideoTexture: add depth buffer access to ImageViewport and ImageRender. | Benoit Bolsee |
2012-09-16 | style cleanup | Campbell Barton |
2012-09-16 | code cleanup: make local game engine functions static | Campbell Barton |
2012-08-04 | code cleanup: | Campbell Barton |
2012-07-22 | style cleanup | Campbell Barton |
2012-07-21 | use fabsf when using floats. | Campbell Barton |
2012-06-17 | code cleanup: includes, also correct some py example typos | Campbell Barton |
2012-04-29 | style cleanup: whitespace / commas | Campbell Barton |
2012-03-24 | style cleanup: follow style guide for/with/if spacing | Campbell Barton |
2012-03-24 | style cleanup: pep8, indentation | Campbell Barton |
2012-03-09 | style cleanup: spelling. | Campbell Barton |
2012-03-01 | Spelling Cleanup | Campbell Barton |
2011-11-04 | Configurable sensor size: | Sergey Sharybin |
2011-10-23 | remove $Id: tags after discussion on the mailign list: http://markmail.org/me... | Campbell Barton |
2011-09-03 | whitespace edits | Campbell Barton |
2011-09-01 | whitespace bge edits | Campbell Barton |
2011-02-25 | doxygen: gameengine/VideoTexture tagged. | Nathan Letwory |
2011-01-09 | use PySequence_Size() rather then PySequence_Length(), this is only kept in p... | Campbell Barton |
2010-12-11 | BGE BugFix: [#25106] modelview matrix incorrect after using VideoTexture - af... | Dalai Felinto |
2010-12-03 | - added GCC warning -Wstrict-prototypes | Campbell Barton |
2010-02-26 | use negate_v3 rather then multiplying a vector by -1.0 (no functional changes) | Campbell Barton |