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/******************************************************************************
*
* MantaFlow fluid solver framework
* Copyright 2011 Tobias Pfaff, Nils Thuerey
*
* This program is free software, distributed under the terms of the
* Apache License, Version 2.0
* http://www.apache.org/licenses/LICENSE-2.0
*
* Basic vector class
*
******************************************************************************/
#include "vectorbase.h"
using namespace std;
namespace Manta {
template<> const Vector3D<int> Vector3D<int>::Zero(0, 0, 0);
template<> const Vector3D<float> Vector3D<float>::Zero(0.f, 0.f, 0.f);
template<> const Vector3D<double> Vector3D<double>::Zero(0., 0., 0.);
template<>
const Vector3D<float> Vector3D<float>::Invalid(numeric_limits<float>::quiet_NaN(),
numeric_limits<float>::quiet_NaN(),
numeric_limits<float>::quiet_NaN());
template<>
const Vector3D<double> Vector3D<double>::Invalid(numeric_limits<double>::quiet_NaN(),
numeric_limits<double>::quiet_NaN(),
numeric_limits<double>::quiet_NaN());
template<> bool Vector3D<float>::isValid() const
{
return !c_isnan(x) && !c_isnan(y) && !c_isnan(z);
}
template<> bool Vector3D<double>::isValid() const
{
return !c_isnan(x) && !c_isnan(y) && !c_isnan(z);
}
//! Specialization for readable ints
template<> std::string Vector3D<int>::toString() const
{
char buf[256];
snprintf(buf, 256, "[%d,%d,%d]", (*this)[0], (*this)[1], (*this)[2]);
return std::string(buf);
}
} // namespace Manta
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