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/**
 * $Id$
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. The Blender
 * Foundation also sells licenses for use in proprietary software under
 * the Blender License.  See http://www.blender.org/BL/ for information
 * about this.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
 */

/**

 * $Id$
 * Copyright (C) 2001 NaN Technologies B.V.
 * @author	Maarten Gribnau
 * @date	May 31, 2001
 */

#include "GHOST_TimerManager.h"

#include <algorithm>

#include "GHOST_TimerTask.h"


GHOST_TimerManager::GHOST_TimerManager()
{
}


GHOST_TimerManager::~GHOST_TimerManager()
{
	disposeTimers();
}


GHOST_TUns32 GHOST_TimerManager::getNumTimers()
{
	return (GHOST_TUns32)m_timers.size();
}


bool GHOST_TimerManager::getTimerFound(GHOST_TimerTask* timer)
{
	TTimerVector::const_iterator iter = std::find(m_timers.begin(), m_timers.end(), timer);
	return iter != m_timers.end();
}


GHOST_TSuccess GHOST_TimerManager::addTimer(GHOST_TimerTask* timer)
{
	GHOST_TSuccess success;
	if (!getTimerFound(timer)) {
		// Add the timer task
		m_timers.push_back(timer);
		success = GHOST_kSuccess;
	}
	else {
		success = GHOST_kFailure;
	}
	return success;
}


GHOST_TSuccess GHOST_TimerManager::removeTimer(GHOST_TimerTask* timer)
{
	GHOST_TSuccess success;
	TTimerVector::iterator iter = std::find(m_timers.begin(), m_timers.end(), timer);
	if (iter != m_timers.end()) {
		// Remove the timer task
		m_timers.erase(iter);
		delete timer;
		timer = 0;
		success = GHOST_kSuccess;
	}
	else {
		success = GHOST_kFailure;
	}
	return success;
}

GHOST_TUns64 GHOST_TimerManager::nextFireTime()
{
	GHOST_TUns64 smallest = GHOST_kFireTimeNever;
	TTimerVector::iterator iter;
	
	for (iter = m_timers.begin(); iter != m_timers.end(); iter++) {
		GHOST_TUns64 next = (*iter)->getNext();
		
		if (next<smallest)
			smallest = next;
	}
	
	return smallest;
}

bool GHOST_TimerManager::fireTimers(GHOST_TUns64 time)
{
	TTimerVector::iterator iter;
	bool anyProcessed = false;

	for (iter = m_timers.begin(); iter != m_timers.end(); iter++) {
		if (fireTimer(time, *iter))
			anyProcessed = true;
	}

	return anyProcessed;
}


bool GHOST_TimerManager::fireTimer(GHOST_TUns64 time, GHOST_TimerTask* task)
{
	GHOST_TUns64 next = task->getNext();

	// Check if the timer should be fired
	if (time > next) {
		// Fire the timer
		GHOST_TimerProcPtr timerProc = task->getTimerProc();
		GHOST_TUns64 start = task->getStart();
		timerProc(task, time - start);

		// Update the time at which we will fire it again
		GHOST_TUns64 interval = task->getInterval();
		GHOST_TUns64 numCalls = (next - start) / interval;
		numCalls++;
		next = start + numCalls * interval;
		task->setNext(next);

		return true;
	} else {
		return false;
	}
}


void GHOST_TimerManager::disposeTimers()
{
	while (m_timers.size() > 0) {
		delete m_timers[0];
		m_timers.erase(m_timers.begin());
	}
}