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/**
* $Id$
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
/*
*
* Template Numerical Toolkit (TNT): Linear Algebra Module
*
* Mathematical and Computational Sciences Division
* National Institute of Technology,
* Gaithersburg, MD USA
*
*
* This software was developed at the National Institute of Standards and
* Technology (NIST) by employees of the Federal Government in the course
* of their official duties. Pursuant to title 17 Section 105 of the
* United States Code, this software is not subject to copyright protection
* and is in the public domain. The Template Numerical Toolkit (TNT) is
* an experimental system. NIST assumes no responsibility whatsoever for
* its use by other parties, and makes no guarantees, expressed or implied,
* about its quality, reliability, or any other characteristic.
*
* BETA VERSION INCOMPLETE AND SUBJECT TO CHANGE
* see http://math.nist.gov/tnt for latest updates.
*
*/
#ifndef TNT_H
#define TNT_H
//---------------------------------------------------------------------
// tnt.h TNT general header file. Defines default types
// and conventions.
//---------------------------------------------------------------------
//---------------------------------------------------------------------
// Include current version
//---------------------------------------------------------------------
#include "version.h"
//---------------------------------------------------------------------
// Define the data type used for matrix and vector Subscripts.
// This will default to "int", but it can be overriden at compile time,
// e.g.
//
// g++ -DTNT_SUBSCRIPT_TYPE='unsinged long' ...
//
// See subscript.h for details.
//---------------------------------------------------------------------
#include "subscript.h"
//---------------------------------------------------------------------
// Define this macro if you want TNT to ensure all refernces
// are within the bounds of the array. This encurs a run-time
// overhead, of course, but is recommended while developing
// code. It can be turned off for production runs.
//
// #define TNT_BOUNDS_CHECK
//---------------------------------------------------------------------
//
#define TNT_BOUNDS_CHECK
#ifdef TNT_NO_BOUNDS_CHECK
#undef TNT_BOUNDS_CHECK
#endif
//---------------------------------------------------------------------
// Define this macro if you want to utilize matrix and vector
// regions. This is typically on, but you can save some
// compilation time by turning it off. If you do this and
// attempt to use regions you will get an error message.
//
// #define TNT_USE_REGIONS
//---------------------------------------------------------------------
//
#define TNT_USE_REGIONS
//---------------------------------------------------------------------
//
//---------------------------------------------------------------------
// if your system doesn't have abs() min(), and max() uncoment the following
//---------------------------------------------------------------------
//
//
//#define __NEED_ABS_MIN_MAX_
#include "tntmath.h"
#endif
// TNT_H
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