Welcome to mirror list, hosted at ThFree Co, Russian Federation.

BKE_blendfile_link_append.h « blenkernel « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 983c93223a14667cdad41b8d4259b11761f45d07 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */
#pragma once

/** \file
 * \ingroup bke
 */

#ifdef __cplusplus
extern "C" {
#endif

struct BlendHandle;
struct ID;
struct Library;
struct LibraryLink_Params;
struct Main;
struct ReportList;
struct Scene;
struct View3D;
struct ViewLayer;

typedef struct BlendfileLinkAppendContext BlendfileLinkAppendContext;
typedef struct BlendfileLinkAppendContextItem BlendfileLinkAppendContextItem;

/**
 * Allocate and initialize a new context to link/append data-blocks.
 */
BlendfileLinkAppendContext *BKE_blendfile_link_append_context_new(
    struct LibraryLink_Params *params);
/**
 * Free a link/append context.
 */
void BKE_blendfile_link_append_context_free(struct BlendfileLinkAppendContext *lapp_context);
/**
 * Set or clear flags in given \a lapp_context.
 *
 * \param flag: A combination of:
 * - #eFileSel_Params_Flag from `DNA_space_types.h` &
 * - #eBLOLibLinkFlags * from `BLO_readfile.h`.
 * \param do_set: Set the given \a flag if true, clear it otherwise.
 */
void BKE_blendfile_link_append_context_flag_set(struct BlendfileLinkAppendContext *lapp_context,
                                                int flag,
                                                bool do_set);

/**
 * Store reference to a Blender's embedded memfile into the context.
 *
 * \note This is required since embedded startup blender file is handled in `ED` module, which
 * cannot be linked in BKE code.
 */
void BKE_blendfile_link_append_context_embedded_blendfile_set(
    struct BlendfileLinkAppendContext *lapp_context,
    const void *blendfile_mem,
    int blendfile_memsize);
/** Clear reference to Blender's embedded startup file into the context. */
void BKE_blendfile_link_append_context_embedded_blendfile_clear(
    struct BlendfileLinkAppendContext *lapp_context);

/**
 * Add a new source library to search for items to be linked to the given link/append context.
 *
 * \param libname: the absolute path to the library blend file.
 * \param blo_handle: the blend file handle of the library, NULL is not available. Note that this
 *                    is only borrowed for linking purpose, no releasing or other management will
 *                    be performed by #BKE_blendfile_link_append code on it.
 *
 * \note *Never* call #BKE_blendfile_link_append_context_library_add()
 * after having added some items.
 */
void BKE_blendfile_link_append_context_library_add(struct BlendfileLinkAppendContext *lapp_context,
                                                   const char *libname,
                                                   struct BlendHandle *blo_handle);
/**
 * Add a new item (data-block name and `idcode`) to be searched and linked/appended from libraries
 * associated to the given context.
 *
 * \param userdata: an opaque user-data pointer stored in generated link/append item.
 *
 * TODO: Add a more friendly version of this that combines it with the call to
 * #BKE_blendfile_link_append_context_item_library_index_enable to enable the added item for all
 * added library sources.
 */
struct BlendfileLinkAppendContextItem *BKE_blendfile_link_append_context_item_add(
    struct BlendfileLinkAppendContext *lapp_context,
    const char *idname,
    short idcode,
    void *userdata);

#define BLENDFILE_LINK_APPEND_INVALID -1
/**
 * Search for all ID matching given `id_types_filter` in given `library_index`, and add them to
 * the list of items to process.
 *
 * \note #BKE_blendfile_link_append_context_library_add should never be called on the same
 *`lapp_context` after this function.
 *
 * \param id_types_filter: A set of `FILTER_ID` bitflags, the types of IDs to add to the items
 *                         list.
 * \param library_index: The index of the library to look into, in given `lapp_context`.
 *
 * \return The number of items found and added to the list, or `BLENDFILE_LINK_APPEND_INVALID` if
 *         it could not open the .blend file.
 */
int BKE_blendfile_link_append_context_item_idtypes_from_library_add(
    struct BlendfileLinkAppendContext *lapp_context,
    struct ReportList *reports,
    uint64_t id_types_filter,
    int library_index);

/**
 * Enable search of the given \a item into the library stored at given index in the link/append
 * context.
 */
void BKE_blendfile_link_append_context_item_library_index_enable(
    struct BlendfileLinkAppendContext *lapp_context,
    struct BlendfileLinkAppendContextItem *item,
    int library_index);
/**
 * Check if given link/append context is empty (has no items to process) or not.
 */
bool BKE_blendfile_link_append_context_is_empty(struct BlendfileLinkAppendContext *lapp_context);

void *BKE_blendfile_link_append_context_item_userdata_get(
    struct BlendfileLinkAppendContext *lapp_context, struct BlendfileLinkAppendContextItem *item);
struct ID *BKE_blendfile_link_append_context_item_newid_get(
    struct BlendfileLinkAppendContext *lapp_context, struct BlendfileLinkAppendContextItem *item);
short BKE_blendfile_link_append_context_item_idcode_get(
    struct BlendfileLinkAppendContext *lapp_context, struct BlendfileLinkAppendContextItem *item);

typedef enum eBlendfileLinkAppendForeachItemFlag {
  /** Loop over directly linked items (i.e. those explicitly defined by user code). */
  BKE_BLENDFILE_LINK_APPEND_FOREACH_ITEM_FLAG_DO_DIRECT = 1 << 0,
  /** Loop over indirectly linked items (i.e. those defined by internal code, as dependencies of
   * direct ones).
   *
   * IMPORTANT: Those 'indirect' items currently may not cover **all** indirectly linked data.
   * See comments in #foreach_libblock_link_append_callback. */
  BKE_BLENDFILE_LINK_APPEND_FOREACH_ITEM_FLAG_DO_INDIRECT = 1 << 1,
} eBlendfileLinkAppendForeachItemFlag;
/**
 * Callback called by #BKE_blendfile_link_append_context_item_foreach over each (or a subset of
 * each) of the items in given #BlendfileLinkAppendContext.
 *
 * \param userdata: An opaque void pointer passed to the `callback_function`.
 *
 * \return `true` if iteration should continue, `false` otherwise.
 */
typedef bool (*BKE_BlendfileLinkAppendContexteItemFunction)(
    struct BlendfileLinkAppendContext *lapp_context,
    struct BlendfileLinkAppendContextItem *item,
    void *userdata);
/**
 * Iterate over all (or a subset) of the items listed in given #BlendfileLinkAppendContext,
 * and call the `callback_function` on them.
 *
 * \param flag: Control which type of items to process (see
 * #eBlendfileLinkAppendForeachItemFlag enum flags).
 * \param userdata: An opaque void pointer passed to the `callback_function`.
 */
void BKE_blendfile_link_append_context_item_foreach(
    struct BlendfileLinkAppendContext *lapp_context,
    BKE_BlendfileLinkAppendContexteItemFunction callback_function,
    eBlendfileLinkAppendForeachItemFlag flag,
    void *userdata);

/**
 * Perform append operation, using modern ID usage looper to detect which ID should be kept
 * linked, made local, duplicated as local, re-used from local etc.
 *
 * The IDs processed by this functions are the one that have been linked by a previous call to
 * #BKE_blendfile_link on the same `lapp_context`.
 */
void BKE_blendfile_append(struct BlendfileLinkAppendContext *lapp_context,
                          struct ReportList *reports);
/**
 * Perform linking operation on all items added to given `lapp_context`.
 */
void BKE_blendfile_link(struct BlendfileLinkAppendContext *lapp_context,
                        struct ReportList *reports);

/**
 * Try to relocate all linked IDs added to `lapp_context`, belonging to the given `library`.
 *
 * This function searches for matching IDs (type and name) in all libraries added to the given
 * `lapp_context`.
 *
 * Typical usages include:
 * - Relocating a library:
 *   - Add the new target library path to `lapp_context`.
 *   - Add all IDs from the library to relocate to `lapp_context`
 *   - Mark the new target library to be considered for each ID.
 *   - Call this function.
 *
 * - Searching for (e.g.missing) linked IDs in a set or sub-set of libraries:
 *   - Add all potential library sources paths to `lapp_context`.
 *   - Add all IDs to search for to `lapp_context`.
 *   - Mark which libraries should be considered for each ID.
 *   - Call this function.
 */
void BKE_blendfile_library_relocate(struct BlendfileLinkAppendContext *lapp_context,
                                    struct ReportList *reports,
                                    struct Library *library,
                                    bool do_reload);

#ifdef __cplusplus
}
#endif