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/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */
#pragma once

/** \file
 * \ingroup bke
 *
 * API to perform remapping from one data-block pointer to another.
 *
 * \note `BKE_lib_` files are for operations over data-blocks themselves, although they might
 * alter Main as well (when creating/renaming/deleting an ID e.g.).
 *
 * \section Function Names
 *
 * \warning Descriptions below is ideal goal, current status of naming does not yet fully follow it
 * (this is WIP).
 *
 * - `BKE_lib_remap_libblock_` should be used for functions performing remapping.
 * - `BKE_lib_remap_callback_` should be used for functions managing remapping callbacks.
 */

#include "BLI_compiler_attrs.h"

#ifdef __cplusplus
extern "C" {
#endif

struct ID;
struct IDRemapper;

/* BKE_libblock_free, delete are declared in BKE_lib_id.h for convenience. */

/* Also IDRemap->flag. */
enum {
  /** Do not remap indirect usages of IDs (that is, when user is some linked data). */
  ID_REMAP_SKIP_INDIRECT_USAGE = 1 << 0,
  /**
   * This flag should always be set, *except for 'unlink' scenarios*
   * (only relevant when new_id == NULL).
   * Basically, when unset, NEVER_NULL ID usages will keep pointing to old_id, but (if needed)
   * old_id user count will still be decremented.
   * This is mandatory for 'delete ID' case,
   * but in all other situation this would lead to invalid user counts!
   */
  ID_REMAP_SKIP_NEVER_NULL_USAGE = 1 << 1,
  /**
   * This tells the callback func to flag with #LIB_DOIT all IDs
   * using target one with a 'never NULL' pointer (like e.g. #Object.data).
   */
  ID_REMAP_FLAG_NEVER_NULL_USAGE = 1 << 2,
  /**
   * This tells the callback func to force setting IDs
   * using target one with a 'never NULL' pointer to NULL.
   * \warning Use with extreme care, this will leave database in broken state
   * and can cause crashes very easily!
   */
  ID_REMAP_FORCE_NEVER_NULL_USAGE = 1 << 3,
  /**
   * Do not consider proxy/_group pointers of local objects as indirect usages...
   * Our oh-so-beloved proxies again...
   * Do not consider data used by local proxy object as indirect usage.
   * This is needed e.g. in reload scenario,
   * since we have to ensure remapping of Armature data of local proxy
   * is also performed. Usual nightmare...
   */
  ID_REMAP_NO_INDIRECT_PROXY_DATA_USAGE = 1 << 4,
  /** Do not remap library override pointers. */
  ID_REMAP_SKIP_OVERRIDE_LIBRARY = 1 << 5,
  /** Don't touch the user count (use for low level actions such as swapping pointers). */
  ID_REMAP_SKIP_USER_CLEAR = 1 << 6,
  /**
   * Force internal ID runtime pointers (like `ID.newid`, `ID.orig_id` etc.) to also be processed.
   * This should only be needed in some very specific cases, typically only BKE ID management code
   * should need it (e.g. required from `id_delete` to ensure no runtime pointer remains using
   * freed ones).
   */
  ID_REMAP_FORCE_INTERNAL_RUNTIME_POINTERS = 1 << 7,
  /** Force handling user count even for IDs that are outside of Main (used in some cases when
   * dealing with IDs temporarily out of Main, but which will be put in it ultimately).
   */
  ID_REMAP_FORCE_USER_REFCOUNT = 1 << 8,
  /**
   * Force obdata pointers to also be processed, even when object (`id_owner`) is in Edit mode.
   * This is required by some tools creating/deleting IDs while operating in Edit mode, like e.g.
   * the 'separate' mesh operator.
   */
  ID_REMAP_FORCE_OBDATA_IN_EDITMODE = 1 << 9,
};

/**
 * Replace all references in given Main using the given \a mappings
 *
 * \note Is preferred over BKE_libblock_remap_locked due to performance.
 */
void BKE_libblock_remap_multiple_locked(struct Main *bmain,
                                        const struct IDRemapper *mappings,
                                        const short remap_flags);

void BKE_libblock_remap_multiple(struct Main *bmain,
                                 const struct IDRemapper *mappings,
                                 const short remap_flags);

/**
 * Replace all references in given Main to \a old_id by \a new_id
 * (if \a new_id is NULL, it unlinks \a old_id).
 *
 * \note Requiring new_id to be non-null, this *may* not be the case ultimately,
 * but makes things simpler for now.
 */
void BKE_libblock_remap_locked(struct Main *bmain, void *old_idv, void *new_idv, short remap_flags)
    ATTR_NONNULL(1, 2);
void BKE_libblock_remap(struct Main *bmain, void *old_idv, void *new_idv, short remap_flags)
    ATTR_NONNULL(1, 2);

/**
 * Unlink given \a id from given \a bmain
 * (does not touch to indirect, i.e. library, usages of the ID).
 *
 * \param do_flag_never_null: If true, all IDs using \a idv in a 'non-NULL' way are flagged by
 * #LIB_TAG_DOIT flag (quite obviously, 'non-NULL' usages can never be unlinked by this function).
 */
void BKE_libblock_unlink(struct Main *bmain,
                         void *idv,
                         bool do_flag_never_null,
                         bool do_skip_indirect) ATTR_NONNULL();

/**
 * Similar to libblock_remap, but only affects IDs used by given \a idv ID.
 *
 * \param old_idv: Unlike BKE_libblock_remap, can be NULL,
 * in which case all ID usages by given \a idv will be cleared.
 */
void BKE_libblock_relink_ex(struct Main *bmain,
                            void *idv,
                            void *old_idv,
                            void *new_idv,
                            short remap_flags) ATTR_NONNULL(1, 2);

/**
 * Remaps ID usages of given ID to their `id->newid` pointer if not None, and proceeds recursively
 * in the dependency tree of IDs for all data-blocks tagged with `LIB_TAG_NEW`.
 *
 * \note `LIB_TAG_NEW` is cleared.
 *
 * Very specific usage, not sure we'll keep it on the long run,
 * currently only used in Object/Collection duplication code.
 */
void BKE_libblock_relink_to_newid(struct Main *bmain, struct ID *id, int remap_flag)
    ATTR_NONNULL();

typedef void (*BKE_library_free_notifier_reference_cb)(const void *);
typedef void (*BKE_library_remap_editor_id_reference_cb)(const struct IDRemapper *mappings);

void BKE_library_callback_free_notifier_reference_set(BKE_library_free_notifier_reference_cb func);
void BKE_library_callback_remap_editor_id_reference_set(
    BKE_library_remap_editor_id_reference_cb func);

/* IDRemapper */
struct IDRemapper;
typedef enum IDRemapperApplyResult {
  /** No remapping rules available for the source. */
  ID_REMAP_RESULT_SOURCE_UNAVAILABLE,
  /** Source isn't mappable (e.g. NULL). */
  ID_REMAP_RESULT_SOURCE_NOT_MAPPABLE,
  /** Source has been remapped to a new pointer. */
  ID_REMAP_RESULT_SOURCE_REMAPPED,
  /** Source has been set to NULL. */
  ID_REMAP_RESULT_SOURCE_UNASSIGNED,
} IDRemapperApplyResult;

typedef enum IDRemapperApplyOptions {
  ID_REMAP_APPLY_UPDATE_REFCOUNT = (1 << 0),
  ID_REMAP_APPLY_ENSURE_REAL = (1 << 1),

  ID_REMAP_APPLY_DEFAULT = 0,
} IDRemapperApplyOptions;

typedef void (*IDRemapperIterFunction)(struct ID *old_id, struct ID *new_id, void *user_data);

/**
 * Create a new ID Remapper.
 *
 * An ID remapper stores multiple remapping rules.
 */
struct IDRemapper *BKE_id_remapper_create(void);

void BKE_id_remapper_clear(struct IDRemapper *id_remapper);
bool BKE_id_remapper_is_empty(const struct IDRemapper *id_remapper);
/** Free the given ID Remapper. */
void BKE_id_remapper_free(struct IDRemapper *id_remapper);
/** Add a new remapping. */
void BKE_id_remapper_add(struct IDRemapper *id_remapper, struct ID *old_id, struct ID *new_id);

/**
 * Apply a remapping.
 *
 * Update the id pointer stored in the given r_id_ptr if a remapping rule exists.
 */
IDRemapperApplyResult BKE_id_remapper_apply(const struct IDRemapper *id_remapper,
                                            struct ID **r_id_ptr,
                                            IDRemapperApplyOptions options);
bool BKE_id_remapper_has_mapping_for(const struct IDRemapper *id_remapper, uint64_t type_filter);
void BKE_id_remapper_iter(const struct IDRemapper *id_remapper,
                          IDRemapperIterFunction func,
                          void *user_data);

#ifdef __cplusplus
}
#endif