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/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "BLI_cpp_type_make.hh"
#include "BLI_cpp_types.hh"
namespace blender {
template<typename ValueType>
inline VectorCPPType::VectorCPPType(TypeTag<ValueType> /*value_type*/)
: self(CPPType::get<Vector<ValueType>>()), value(CPPType::get<ValueType>())
{
this->register_self();
}
} // namespace blender
/** Create a new #VectorCPPType that can be accessed through `VectorCPPType::get<T>()`. */
#define BLI_VECTOR_CPP_TYPE_MAKE(VALUE_TYPE) \
BLI_CPP_TYPE_MAKE(blender::Vector<VALUE_TYPE>, CPPTypeFlags::None) \
template<> const blender::VectorCPPType &blender::VectorCPPType::get_impl<VALUE_TYPE>() \
{ \
static blender::VectorCPPType type{blender::TypeTag<VALUE_TYPE>{}}; \
return type; \
}
/** Register a #VectorCPPType created with #BLI_VECTOR_CPP_TYPE_MAKE. */
#define BLI_VECTOR_CPP_TYPE_REGISTER(VALUE_TYPE) blender::VectorCPPType::get<VALUE_TYPE>()
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