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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2021 Blender Foundation. */
#include "COM_ConstantOperation.h"
namespace blender::compositor {
ConstantOperation::ConstantOperation()
{
needs_canvas_to_get_constant_ = false;
flags_.is_constant_operation = true;
flags_.is_fullframe_operation = true;
}
bool ConstantOperation::can_get_constant_elem() const
{
return !needs_canvas_to_get_constant_ || flags_.is_canvas_set;
}
void ConstantOperation::update_memory_buffer(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> UNUSED(inputs))
{
BLI_assert(output->is_a_single_elem());
const float *constant = get_constant_elem();
float *out = output->get_elem(area.xmin, area.ymin);
memcpy(out, constant, output->get_elem_bytes_len());
}
} // namespace blender::compositor
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