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/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
#ifndef __COM_MOVIECLIPOPERATION_H__
#define __COM_MOVIECLIPOPERATION_H__
#include "COM_NodeOperation.h"
#include "DNA_movieclip_types.h"
#include "BLI_listbase.h"
#include "IMB_imbuf_types.h"
/**
* Base class for movie clip
*/
class MovieClipBaseOperation : public NodeOperation {
protected:
MovieClip *m_movieClip;
MovieClipUser *m_movieClipUser;
ImBuf *m_movieClipBuffer;
int m_movieClipheight;
int m_movieClipwidth;
int m_framenumber;
bool m_cacheFrame;
/**
* Determine the output resolution. The resolution is retrieved from the Renderer
*/
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
public:
MovieClipBaseOperation();
void initExecution();
void deinitExecution();
void setMovieClip(MovieClip *image) { this->m_movieClip = image; }
void setMovieClipUser(MovieClipUser *imageuser) { this->m_movieClipUser = imageuser; }
void setCacheFrame(bool value) { this->m_cacheFrame = value; }
void setFramenumber(int framenumber) { this->m_framenumber = framenumber; }
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MovieClipOperation : public MovieClipBaseOperation {
public:
MovieClipOperation();
};
class MovieClipAlphaOperation : public MovieClipBaseOperation {
public:
MovieClipAlphaOperation();
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
#endif
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