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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
* All rights reserved.
*/
#include "pipeline_view_layer.h"
#include "intern/builder/deg_builder_nodes.h"
#include "intern/builder/deg_builder_relations.h"
#include "intern/depsgraph.h"
namespace blender::deg {
ViewLayerBuilderPipeline::ViewLayerBuilderPipeline(::Depsgraph *graph)
: AbstractBuilderPipeline(graph)
{
}
void ViewLayerBuilderPipeline::build_nodes(DepsgraphNodeBuilder &node_builder)
{
node_builder.build_view_layer(scene_, view_layer_, DEG_ID_LINKED_DIRECTLY);
}
void ViewLayerBuilderPipeline::build_relations(DepsgraphRelationBuilder &relation_builder)
{
relation_builder.build_view_layer(scene_, view_layer_, DEG_ID_LINKED_DIRECTLY);
}
} // namespace blender::deg
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