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/**
* blenlib/DNA_curve_types.h (mar-2001 nzc)
*
* Curve stuff.
*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef DNA_CURVE_TYPES_H
#define DNA_CURVE_TYPES_H
#include "DNA_listBase.h"
#include "DNA_vec_types.h"
#include "DNA_ID.h"
struct BoundBox;
struct Object;
struct Ipo;
struct Key;
struct Material;
struct VFont;
#
#
typedef struct Path {
int len;
float *data;
float totdist;
} Path;
#
#
typedef struct BevList {
struct BevList *next, *prev;
short nr, flag;
short poly, gat;
} BevList;
#
#
typedef struct BevPoint {
float x, y, z, alfa, sina, cosa, mat[3][3];
short f1, f2;
} BevPoint;
typedef struct BezTriple {
float vec[3][3];
float alfa;
short s[3][2]; /* screen coordinates */
short h1, h2;
char f1, f2, f3, hide;
} BezTriple;
typedef struct BPoint {
float vec[4];
float alfa;
short s[2];
short f1, hide;
} BPoint;
typedef struct Nurb {
struct Nurb *next, *prev;
short type;
short mat_nr; /* index into material list */
short hide, flag;
short pntsu, pntsv;
short resolu, resolv;
short orderu, orderv;
short flagu, flagv;
float *knotsu, *knotsv;
BPoint *bp;
BezTriple *bezt;
} Nurb;
typedef struct Curve {
ID id;
struct BoundBox *bb;
ListBase nurb;
ListBase disp;
struct Object *bevobj, *textoncurve;
struct Ipo *ipo;
Path *path;
struct Key *key;
struct Material **mat;
ListBase bev;
float *orco;
float loc[3];
float size[3];
float rot[3];
int texflag;
short pathlen, totcol;
short flag, bevresol;
float width, ext1, ext2;
/* default */
short resolu, resolv;
/* font part */
short len, lines, pos, spacemode;
float spacing, linedist, shear, fsize;
float xof, yof;
char *str, family[24];
struct VFont *vfont;
} Curve;
typedef struct IpoCurve {
struct IpoCurve *next, *prev;
struct BPoint *bp;
struct BezTriple *bezt;
rctf maxrct, totrct;
short blocktype, adrcode, vartype;
short totvert;
short ipo, extrap;
short flag, rt;
float ymin, ymax;
unsigned int bitmask;
float curval;
} IpoCurve;
/* **************** CURVE ********************* */
/* texflag */
#define CU_AUTOSPACE 1
/* flag */
#define CU_3D 1
#define CU_FRONT 2
#define CU_BACK 4
#define CU_PATH 8
#define CU_FOLLOW 16
#define CU_UV_ORCO 32
#define CU_NOPUNOFLIP 64
/* spacemode */
#define CU_LEFT 0
#define CU_MIDDLE 1
#define CU_RIGHT 2
#define CU_FLUSH 3
/* flag (nurb) */
#define CU_SMOOTH 1
/* type (nurb) */
#define CU_POLY 0
#define CU_BEZIER 1
#define CU_BSPLINE 2
#define CU_CARDINAL 3
#define CU_NURBS 4
#define CU_2D 8
/* flagu flagv (nurb) */
#define CU_CYCLIC 1
/* h1 h2 (beztriple) */
#define HD_FREE 0
#define HD_AUTO 1
#define HD_VECT 2
#define HD_ALIGN 3
#endif
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