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# Blender.Text3 module and the Text3d PyType object
"""
The Blender.Text3d.Font subsubmodule.
Text3d.Font Objects
===================
This module provides access to B{Font} objects in Blender.
Example::
import Blender
from Blender import Window, Curve, Object, Scene, Text3d
#
txt = Text3d.New("MyText") # create a new Text3d object called MyText
cur = Scene.getCurrent() # get current scene
ob = Object.New('Text') # make curve object
fnt_obj= Text3d.LoadFont('/home/joilnen/c0419bt_.pfb') # here a valid font file
txt.setFont(fnt_obj)
ob.link(txt) # link curve data with this object
cur.link(ob) # link object into scene
ob.makeDisplayList() # rebuild the display list for this object
Window.RedrawAll()
"""
def New (name = None):
"""
Create a new Text3d.Font object.
@type name: string
@param name: file of the font
@rtype: Blender Text3d.Font
@return: The created Text3d.Font Data object.
"""
def Get (name = None):
"""
Get the Text3d object(s) from Blender.
@type name: string
@param name: The name of the Text3d object.
@rtype: Blender Text3d or a list of Blender Text3ds
@return: It depends on the 'name' parameter:
- (name): The Text3d object with the given name;
- (): A list with all Text3d objects in the current scene.
"""
class Font:
"""
The Text3d.Font object
======================
This object gives access Blender's B{Font} objects
@ivar name: The Text3d name.
@ivar filename: The filename of the file loaded into this Text.
@ivar mode: The follow_mode flag: if 1 it is 'on'; if 0, 'off'.
@ivar nlines: The number of lines in this Text.
"""
def getName():
"""
Get the name of this Text3d object.
@rtype: string
"""
def setName( name ):
"""
Set the name of this Text3d object.
@type name: string
@param name: The new name.
@returns: PyNone
"""
def getText():
"""
Get text string for this object
@rtype: string
"""
def setText( name ):
"""
Set the text string in this Text3d object
@type name: string
@param name: The new text string for this object.
@returns: PyNone
"""
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