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GameGenieCodeAddModForm.designer.cs - github.com/ClusterM/hakchi2.git - Unnamed repository; edit this file 'description' to name the repository.
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namespace com.clusterrr.hakchi_gui
{
    partial class GameGenieCodeAddModForm
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(GameGenieCodeAddModForm));
            this.textBoxCode = new System.Windows.Forms.TextBox();
            this.textBoxDescription = new System.Windows.Forms.TextBox();
            this.label1 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.buttonCancel = new System.Windows.Forms.Button();
            this.buttonOk = new System.Windows.Forms.Button();
            this.SuspendLayout();
            // 
            // textBoxCode
            // 
            resources.ApplyResources(this.textBoxCode, "textBoxCode");
            this.textBoxCode.Name = "textBoxCode";
            // 
            // textBoxDescription
            // 
            resources.ApplyResources(this.textBoxDescription, "textBoxDescription");
            this.textBoxDescription.Name = "textBoxDescription";
            // 
            // label1
            // 
            resources.ApplyResources(this.label1, "label1");
            this.label1.Name = "label1";
            // 
            // label2
            // 
            resources.ApplyResources(this.label2, "label2");
            this.label2.Name = "label2";
            // 
            // buttonCancel
            // 
            this.buttonCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
            resources.ApplyResources(this.buttonCancel, "buttonCancel");
            this.buttonCancel.Name = "buttonCancel";
            this.buttonCancel.UseVisualStyleBackColor = true;
            // 
            // buttonOk
            // 
            resources.ApplyResources(this.buttonOk, "buttonOk");
            this.buttonOk.Name = "buttonOk";
            this.buttonOk.UseVisualStyleBackColor = true;
            this.buttonOk.Click += new System.EventHandler(this.buttonOk_Click);
            // 
            // GameGenieCodeAddModForm
            // 
            this.AcceptButton = this.buttonOk;
            resources.ApplyResources(this, "$this");
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.CancelButton = this.buttonCancel;
            this.Controls.Add(this.buttonCancel);
            this.Controls.Add(this.buttonOk);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.label1);
            this.Controls.Add(this.textBoxDescription);
            this.Controls.Add(this.textBoxCode);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
            this.MaximizeBox = false;
            this.MinimizeBox = false;
            this.Name = "GameGenieCodeAddModForm";
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.TextBox textBoxCode;
        private System.Windows.Forms.TextBox textBoxDescription;
        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Label label2;
        private System.Windows.Forms.Button buttonCancel;
        private System.Windows.Forms.Button buttonOk;
    }
}