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authorPhilip Rebohle <philip.rebohle@tu-dortmund.de>2022-09-21 15:39:29 +0300
committerHans-Kristian Arntzen <post@arntzen-software.no>2022-09-21 16:32:38 +0300
commit9ef40d75e78c28dbe2c7e64e4aaf7298efb07735 (patch)
treef9d035b527b62cea5880985da2b0a392c188be69
parent6a023ef1b911d36b67fed34bebc0575d12d53959 (diff)
vkd3d: Add missing descriptor type to local descriptor pools.
We're using storage buffers for various internal operations. Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
-rw-r--r--libs/vkd3d/command.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c
index 68fa3bc8..38f1b0c1 100644
--- a/libs/vkd3d/command.c
+++ b/libs/vkd3d/command.c
@@ -1794,6 +1794,7 @@ static VkDescriptorPool d3d12_command_allocator_allocate_descriptor_pool(
{VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1024},
{VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1024},
{VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1024},
+ {VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1024},
{VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1024},
{VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1024},
/* must be last in the array */