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authorHans-Kristian Arntzen <post@arntzen-software.no>2022-11-01 14:47:56 +0300
committerHans-Kristian Arntzen <post@arntzen-software.no>2022-11-01 14:47:56 +0300
commit605bce39d7f3635cdaa8f0f848038243def1c9e2 (patch)
treed9ae18ea205d70c4c090d9676d5606a209cee431
parent677299cc566898cc85a61e315cace3e5be933ea7 (diff)
Roll glslang dependency.
-rwxr-xr-xcheckout_glslang_spirv_tools.sh2
-rw-r--r--reference/opt/shaders/mesh/mesh-shader-basic-lines.spv14.vk.nocompat.mesh.vk10
-rw-r--r--reference/opt/shaders/mesh/mesh-shader-basic-triangle.spv14.vk.nocompat.mesh.vk10
3 files changed, 11 insertions, 11 deletions
diff --git a/checkout_glslang_spirv_tools.sh b/checkout_glslang_spirv_tools.sh
index 82017008..2f491d7e 100755
--- a/checkout_glslang_spirv_tools.sh
+++ b/checkout_glslang_spirv_tools.sh
@@ -2,7 +2,7 @@
# Copyright 2016-2021 The Khronos Group Inc.
# SPDX-License-Identifier: Apache-2.0
-GLSLANG_REV=df7fec2cfa966919172ee83bfcae6c9c9b3f91b8
+GLSLANG_REV=1a8869e4d1bee138f2813208777e1a58bebb9735
SPIRV_TOOLS_REV=fb27bbf3077f92cc1a8a55777bce2810a94079cf
SPIRV_HEADERS_REV=87d5b782bec60822aa878941e6b13c0a9a954c9b
PROTOCOL=https
diff --git a/reference/opt/shaders/mesh/mesh-shader-basic-lines.spv14.vk.nocompat.mesh.vk b/reference/opt/shaders/mesh/mesh-shader-basic-lines.spv14.vk.nocompat.mesh.vk
index 774a27f1..81f3c96e 100644
--- a/reference/opt/shaders/mesh/mesh-shader-basic-lines.spv14.vk.nocompat.mesh.vk
+++ b/reference/opt/shaders/mesh/mesh-shader-basic-lines.spv14.vk.nocompat.mesh.vk
@@ -55,12 +55,12 @@ void main()
prim_outputs[gl_LocalInvocationIndex].a = vec4(payload.a);
prim_outputs[gl_LocalInvocationIndex].b = vec4(payload.b);
gl_PrimitiveLineIndicesEXT[gl_LocalInvocationIndex] = uvec2(0u, 1u) + uvec2(gl_LocalInvocationIndex);
- int _129 = int(gl_GlobalInvocationID.x);
- gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_PrimitiveID = _129;
- gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_Layer = _129 + 1;
- gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_ViewportIndex = _129 + 2;
+ int _128 = int(gl_GlobalInvocationID.x);
+ gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_PrimitiveID = _128;
+ gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_Layer = _128 + 1;
+ gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_ViewportIndex = _128 + 2;
gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_CullPrimitiveEXT = (gl_GlobalInvocationID.x & 1u) != 0u;
- gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_PrimitiveShadingRateEXT = _129 + 3;
+ gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_PrimitiveShadingRateEXT = _128 + 3;
}
}
diff --git a/reference/opt/shaders/mesh/mesh-shader-basic-triangle.spv14.vk.nocompat.mesh.vk b/reference/opt/shaders/mesh/mesh-shader-basic-triangle.spv14.vk.nocompat.mesh.vk
index cdd9e1cf..87fd2c2b 100644
--- a/reference/opt/shaders/mesh/mesh-shader-basic-triangle.spv14.vk.nocompat.mesh.vk
+++ b/reference/opt/shaders/mesh/mesh-shader-basic-triangle.spv14.vk.nocompat.mesh.vk
@@ -55,12 +55,12 @@ void main()
prim_outputs[gl_LocalInvocationIndex].a = vec4(payload.a);
prim_outputs[gl_LocalInvocationIndex].b = vec4(payload.b);
gl_PrimitiveTriangleIndicesEXT[gl_LocalInvocationIndex] = uvec3(0u, 1u, 2u) + uvec3(gl_LocalInvocationIndex);
- int _128 = int(gl_GlobalInvocationID.x);
- gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_PrimitiveID = _128;
- gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_Layer = _128 + 1;
- gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_ViewportIndex = _128 + 2;
+ int _127 = int(gl_GlobalInvocationID.x);
+ gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_PrimitiveID = _127;
+ gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_Layer = _127 + 1;
+ gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_ViewportIndex = _127 + 2;
gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_CullPrimitiveEXT = (gl_GlobalInvocationID.x & 1u) != 0u;
- gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_PrimitiveShadingRateEXT = _128 + 3;
+ gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_PrimitiveShadingRateEXT = _127 + 3;
}
}