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spirv_hlsl.cpp
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Commit message (
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Author
2020-12-07
GLSL/HLSL: Disallow VariablePointers capability outright.
fix-1559
Hans-Kristian Arntzen
2020-12-01
Add MIT dual license for the SPIRV-Cross API.
Hans-Kristian Arntzen
2020-11-23
Normalize all internal workaround methods to use spv prefix.
Hans-Kristian Arntzen
2020-11-08
Run format_all.sh.
Hans-Kristian Arntzen
2020-11-03
HLSL: Support roundEven() in HLSL SM 4.0 and above
rdb
2020-11-03
HLSL: Support depth comparison texture sampling in SM 2/3.
rdb
2020-11-03
HLSL: Add option to flatten matrix vertex input semantics.
Hans-Kristian Arntzen
2020-09-28
Allow flip_vert_y in all relevant stages.
Hans-Kristian Arntzen
2020-09-14
Implement a simple evaluator of specialization constants.
Hans-Kristian Arntzen
2020-09-04
Handle OpUndef %void.
Hans-Kristian Arntzen
2020-08-21
Overhaul how we deal with reserved identifiers.
Hans-Kristian Arntzen
2020-08-20
HLSL: Fix FragCoord.w.
Hans-Kristian Arntzen
2020-07-27
Adding BuiltInSampleMask in HLSL
Tomek Ponitka
2020-07-03
GLSL: Support multi-level struct flattening for I/O.
Hans-Kristian Arntzen
2020-07-01
Run format_all.sh.
Hans-Kristian Arntzen
2020-06-16
HLSL: Fix texProj in legacy HLSL.
Hans-Kristian Arntzen
2020-06-08
Merge pull request #1385 from KhronosGroup/fix-1237
Hans-Kristian Arntzen
2020-06-04
GLSL: Implement sparse feedback.
Hans-Kristian Arntzen
2020-06-04
HLSL: Add native support for 16-bit types.
Hans-Kristian Arntzen
2020-05-28
Prefer set/binding API
Bryan Bernhart
2020-05-27
HLSL: Add option to treat certain SSBO bindings as UAV, even with readonly.
Bryan Bernhart
2020-05-19
HLSL: Implement image queries for UAV images.
Hans-Kristian Arntzen
2020-04-27
Implement OpAtomicLoad/OpAtomicStore.
Hans-Kristian Arntzen
2020-04-22
GLSL: Support f16x2 <-> f32 bitcast.
Hans-Kristian Arntzen
2020-04-21
Be a bit more careful what nonuniform state is propagated.
Hans-Kristian Arntzen
2020-04-21
HLSL: Add parens in unpackUint2x32 for clarity.
Hans-Kristian Arntzen
2020-04-21
HLSL: Only allow 64-bit integers in SM 6.0.
Hans-Kristian Arntzen
2020-04-21
GLSL/HLSL: Support packUint2x32 and unpackUint2x32
Asuka
2020-04-03
HLSL: Add support for treating NonWritable UAV texture as SRV instead.
Hans-Kristian Arntzen
2020-03-26
Add support for forcefully zero-initialized variables.
Hans-Kristian Arntzen
2020-03-19
GLSL: Implement GL_EXT_shader_framebuffer_fetch.
Hans-Kristian Arntzen
2020-03-19
GLSL/HLSL: Fix nonuniform qualifier for SSBO atomics.
Hans-Kristian Arntzen
2020-03-19
GLSL/HLSL: Implement nonuniform qualifier for image atomics.
Hans-Kristian Arntzen
2020-03-05
HLSL: Do not emit globallycoherent for SRV ByteAddressBuffer.
Hans-Kristian Arntzen
2020-03-04
HLSL: Add option to always treat SSBO as UAV, even with readonly.
Hans-Kristian Arntzen
2020-02-08
HLSL: Declare undef variables as static.
Hans-Kristian Arntzen
2020-01-16
Update license headers to 2020.
2020-01-16
Hans-Kristian Arntzen
2020-01-16
Deal with illegal names in types as well.
Hans-Kristian Arntzen
2020-01-09
Merge pull request #1257 from KhronosGroup/fix-1236
Hans-Kristian Arntzen
2020-01-09
HLSL: Add a resource remapping API similar to MSL.
Hans-Kristian Arntzen
2020-01-09
HLSL: Deal with casting for WaveActiveMin/Max.
Hans-Kristian Arntzen
2020-01-08
Run format_all.sh.
Hans-Kristian Arntzen
2020-01-08
HLSL: Fix bug when reading and writing structs from SSBO.
Hans-Kristian Arntzen
2020-01-08
HLSL: Implement stores for complex composites in ByteAddressBuffers.
Hans-Kristian Arntzen
2020-01-08
HLSL: Support loading complex composites from ByteAddressBuffer.
Hans-Kristian Arntzen
2019-11-11
HLSL: Add support to remove register() bindings.
Hans-Kristian Arntzen
2019-11-06
HLSL: Report more explicitly which member failed validation.
Hans-Kristian Arntzen
2019-11-06
HLSL: Report which cbuffer failed validation.
Hans-Kristian Arntzen
2019-10-24
MSL: Minor cleanups for texture atomic emulation.
Hans-Kristian Arntzen
2019-10-14
HLSL: Fix unrolled S/G LE/LT/GE/GT opcodes.
Hans-Kristian Arntzen
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