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2022-08-10proton: Add PROTON_NO_STEAM_FFMPEG to ignore ffmpeg that ships with Steam.Arkadiusz Hiler
CW-Bug-Id: #20923
2022-08-10proton: Add WINE_DISABLE_VULKAN_OPWR hack appid list.Paul Gofman
CW-Bug-Id: #20680
2022-08-03README.md: Add a section on debugging.Arkadiusz Hiler
2022-08-03README.md: Add a section on debug builds.Arkadiusz Hiler
2022-02-25proton: Move mfplat MFDXGIDeviceManager hack appid list to proton scriptAndrew Eikum
2022-02-25proton: Extend PROTON_LOG to support adding extra WINEDEBUG channelsAndrew Eikum
2022-01-19Makefile: Remove Vagrant build pathAndrew Eikum
2022-01-19configure: Autodetect docker or podmanArkadiusz Hiler
2021-12-09README: Fix a few small typos.Johannes Bauer
Link: https://github.com/ValveSoftware/Proton/pull/5357/
2021-11-11steam_helper: Add PROTON_WAIT_ATTACH for debuggers to attach to game process ↵Andrew Eikum
at startup CW-Bug-Id: #19567
2021-11-11Make README more digestibleArkadiusz Hiler
2021-08-17dxvk-nvapi: Add to ProtonLiam Middlebrook
Add https://github.com/jp7677/dxvk-nvapi as a submodule. dxvk-nvapi will not be copied into Proton prefixes by default, but instead will be controlled via the environment variable PROTON_ENABLE_NVAPI. This is done to avoid any potential adverse effects of the nvapi DLL existing in cases where an application may require a function that is not implemented by dxvk-nvapi. This new functionality can be enabled by setting the following environment variable to a value of `1`: `PROTON_ENABLE_NVAPI` This functionality is needed in order to support DLSS within Proton. Reviewed-by: Adam Moss <amoss@nvidia.com>
2021-08-12build: Add support for relabeling container volumes.Arkadiusz Hiler
2021-06-17README: Document the VM-less build.Arkadiusz Hiler
2021-06-17proton: Add PROTON_CRASH_REPORT_DIR runtime configAndrew Eikum
CW-Bug-Id: #18944
2021-05-27build: Move protonsdk_version default value to configure.sh.Rémi Bernon
2021-05-27configure: Rename --no-steam-runtime to --no-proton-sdk.Rémi Bernon
2021-05-27configure: Rename --steam-runtime-image to --proton-sdk-image.Rémi Bernon
2021-03-31Modernize READMEAndrew Eikum
2021-03-31proton: Add PROTON_HEAP_DELAY_FREE runtime config optionAndrew Eikum
2021-03-31proton: Add PROTON_NO_XIM runtime config optionAndrew Eikum
2021-02-05configure: Use a single steam runtime image.Rémi Bernon
* Make it more flexible on the image name, * Remove the image type support, only Docker is likely to be supported. * Add target runtime name (scout / soldier), independent of the image.
2021-02-05proton: Add nativevulkanloader config settingAndrew Eikum
2020-12-08proton: Add gamedrive config setting to create an S: drive for the game's ↵Andrew Eikum
library
2020-12-08proton: Add vkd3dbindlesstb compat config optionAndrew Eikum
2020-12-03README: Clarify how to acquire sourceAndrew Eikum
A user on GitHub was using the GitHub Releases tarballs, which won't work as our build system depends on it being a Git repo. Try to guide users to check out with Git instead.
2020-11-09proton: Make log directory configurable via PROTON_LOG_DIRNewbyte
2020-09-29configure: Remove no longer needed steam-runtime argumentAndrew Eikum
2020-09-29proton: Add PROTON_HIDE_NVIDIA_GPU runtime configAndrew Eikum
2020-09-29update wine to 5.13Andrew Eikum
2020-09-17build against the Soldier SDKAndrew Eikum
2020-07-15proton: Add vkd3dfl12 to force Direct3D 12 feature levelproton-5.0-10-rc2proton_5.0-nextAndrew Eikum
2020-06-05README: Disincentivize trying the write watch hackproton-5.0-8-rc2proton-5.0-8Andrew Eikum
2020-06-05proton: Add nowritewatch config option to disable write watch supportAndrew Eikum
2020-04-15proton: Introduce seccomp runtime option.Rémi Bernon
This then sets the WINESECCOMP environment variable to enable seccomp filter for DOOM Eternal DRM (and others) without impacting other games.
2020-03-19proton: Add cmdlineappend: compat config optionAndrew Eikum
2020-03-09proton: Add noforcelgadd compat config optionAndrew Eikum
2020-02-07proton: Default to DXVK for d3d9.proton-5.0-1Andrew Eikum
2020-02-07build: Build and ship glib, gstreamer, gst-plugins-base, and gst-plugins-goodAndrew Eikum
2020-02-07README: Document WINE_FULLSCREEN_INTEGER_SCALING.soredake
2020-02-03README: Update for current Vagrant setupAndrew Eikum
2019-11-08README: Document redist targetAndrew Eikum
2019-10-18Don't compress dist tarballAndrew Eikum
This lets us take advantage of Steam delta updates.
2019-07-18README: Clarify setting variable overridesAndrew Eikum
2019-07-18proton: Enable fsync and add PROTON_NO_FSYNC variableAndrew Eikum
2019-07-01build and ship d9vkAndrew Eikum
2019-06-18Makefile: Add lsteamclient and dxvk convenience targetsAndrew Eikum
2019-05-14README: Mention path to Proton user_settings fileAndrew Eikum
2019-05-14README: Mention libvirt is now supportedAndrew Eikum
2019-04-15Use --recurse-submodules with git-cloneLeif Metcalf