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authorGiovanni Mascellani <gmascellani@codeweavers.com>2021-09-30 16:54:10 +0300
committerGiovanni Mascellani <gmascellani@codeweavers.com>2021-10-01 16:45:15 +0300
commit5dc544ee1f471d28abc267bca03bc555f6a2bfa1 (patch)
tree15006332431fd4859576c8c8b081e0d3a94b3d3b
parent89aa08ca36d1fcbad1cff01d2621be1d59e6b53c (diff)
GIO: Fix compilation with Proton.proton_6.3-vkd3d2
-rw-r--r--libs/vkd3d-shader/dxbc.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c
index 86cd0ec0..eeadf277 100644
--- a/libs/vkd3d-shader/dxbc.c
+++ b/libs/vkd3d-shader/dxbc.c
@@ -1544,7 +1544,7 @@ void shader_sm4_read_instruction(struct vkd3d_shader_parser *parser, struct vkd3
WARN("End of byte-code, failed to read opcode.\n");
goto fail;
}
- remaining = sm4->end - *ptr;
+ remaining = sm4->end - (const DWORD*)*ptr;
opcode_token = *(*ptr)++;
opcode = opcode_token & VKD3D_SM4_OPCODE_MASK;