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authorGiovanni Mascellani <gmascellani@codeweavers.com>2022-06-14 15:32:22 +0300
committerGiovanni Mascellani <gmascellani@codeweavers.com>2022-06-14 15:32:22 +0300
commit11958d29eb9f6d773886ea1263c69696915b0ee5 (patch)
tree9893c24e7b41d9f82c8d6d456d30a957e9997029
parent88f4058a571a9904ed35c8b7c9a716623c2eabfb (diff)
vkd3d-shader/hlsl: Lower float modulus.experimental-vkd3d-20220616
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
-rw-r--r--libs/vkd3d-shader/hlsl_codegen.c70
-rw-r--r--tests/arithmetic-float.shader_test2
2 files changed, 71 insertions, 1 deletions
diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c
index 2971b2a6..15828d01 100644
--- a/libs/vkd3d-shader/hlsl_codegen.c
+++ b/libs/vkd3d-shader/hlsl_codegen.c
@@ -1782,6 +1782,75 @@ static bool lower_int_abs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void
return true;
}
+static bool lower_float_modulus(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
+{
+ struct hlsl_ir_node *arg1, *arg2, *mul1, *neg1, *ge, *neg2, *div, *mul2, *frc;
+ struct hlsl_type *type = instr->data_type, *btype;
+ struct hlsl_ir_constant *one;
+ struct hlsl_ir_load *cond;
+ struct hlsl_ir_expr *expr;
+ unsigned int i;
+
+ if (instr->type != HLSL_IR_EXPR)
+ return false;
+ expr = hlsl_ir_expr(instr);
+ arg1 = expr->operands[0].node;
+ arg2 = expr->operands[1].node;
+ if (expr->op != HLSL_OP2_MOD)
+ return false;
+ if (type->type != HLSL_CLASS_SCALAR && type->type != HLSL_CLASS_VECTOR)
+ return false;
+ if (type->base_type != HLSL_TYPE_FLOAT)
+ return false;
+ btype = hlsl_get_numeric_type(ctx, type->type, HLSL_TYPE_BOOL, type->dimx, type->dimy);
+
+ if (!(mul1 = hlsl_new_binary_expr(ctx, HLSL_OP2_MUL, arg2, arg1)))
+ return false;
+ list_add_before(&instr->entry, &mul1->entry);
+
+ if (!(neg1 = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, mul1, instr->loc)))
+ return false;
+ list_add_before(&instr->entry, &neg1->entry);
+
+ if (!(ge = hlsl_new_binary_expr(ctx, HLSL_OP2_GEQUAL, mul1, neg1)))
+ return false;
+ ge->data_type = btype;
+ list_add_before(&instr->entry, &ge->entry);
+
+ if (!(neg2 = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, arg2, instr->loc)))
+ return false;
+ list_add_before(&instr->entry, &neg2->entry);
+
+ if (!(cond = add_conditional(ctx, &instr->entry, ge, arg2, neg2)))
+ return false;
+
+ if (!(one = hlsl_new_constant(ctx, type, &instr->loc)))
+ return false;
+ for (i = 0; i < type->dimx; ++i)
+ one->value[i].f = 1.0f;
+ list_add_before(&instr->entry, &one->node.entry);
+
+ if (!(div = hlsl_new_binary_expr(ctx, HLSL_OP2_DIV, &one->node, &cond->node)))
+ return false;
+ list_add_before(&instr->entry, &div->entry);
+
+ if (!(mul2 = hlsl_new_binary_expr(ctx, HLSL_OP2_MUL, div, arg1)))
+ return false;
+ list_add_before(&instr->entry, &mul2->entry);
+
+ if (!(frc = hlsl_new_unary_expr(ctx, HLSL_OP1_FRACT, mul2, instr->loc)))
+ return false;
+ list_add_before(&instr->entry, &frc->entry);
+
+ expr->op = HLSL_OP2_MUL;
+ hlsl_src_remove(&expr->operands[0]);
+ hlsl_src_remove(&expr->operands[1]);
+ hlsl_src_from_node(&expr->operands[0], frc);
+ hlsl_src_from_node(&expr->operands[1], &cond->node);
+
+ return true;
+}
+
static bool dce(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
{
switch (instr->type)
@@ -2917,6 +2986,7 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
transform_ir(ctx, lower_int_division, body, NULL);
transform_ir(ctx, lower_int_modulus, body, NULL);
transform_ir(ctx, lower_int_abs, body, NULL);
+ transform_ir(ctx, lower_float_modulus, body, NULL);
do
{
progress = transform_ir(ctx, hlsl_fold_constant_exprs, body, NULL);
diff --git a/tests/arithmetic-float.shader_test b/tests/arithmetic-float.shader_test
index 6824c3f1..36838d95 100644
--- a/tests/arithmetic-float.shader_test
+++ b/tests/arithmetic-float.shader_test
@@ -21,7 +21,7 @@ float4 main() : SV_TARGET
}
[test]
-todo draw quad
+draw quad
probe all rgba (5.0, 5.0, -5.0, 3.0)
[require]