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authorPhilip Rebohle <philip.rebohle@tu-dortmund.de>2019-10-24 20:28:13 +0300
committerAlexandre Julliard <julliard@winehq.org>2019-10-27 21:17:22 +0300
commit3fe9997010ddff1b491b85614b2c7cd955d0a096 (patch)
treea10b6ef10059d4026f2200d6e210d58aa0687a7e
parent04ec461fb4224e126d271760123bb6d756c06582 (diff)
vkd3d-shader: Add array index field to private output variable info.
Needed to support dynamically indexed output arrays. Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-rw-r--r--libs/vkd3d-shader/spirv.c20
1 files changed, 18 insertions, 2 deletions
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index 0fdfdcd9..261a1453 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -2068,6 +2068,7 @@ struct vkd3d_dxbc_compiler
uint32_t array_element_mask;
} *output_info;
uint32_t private_output_variable[MAX_REG_OUTPUT + 1]; /* 1 entry for oDepth */
+ uint32_t private_output_variable_array_idx[MAX_REG_OUTPUT + 1]; /* 1 entry for oDepth */
uint32_t private_output_variable_write_mask[MAX_REG_OUTPUT + 1]; /* 1 entry for oDepth */
uint32_t epilogue_function_id;
@@ -4551,6 +4552,7 @@ static void vkd3d_dxbc_compiler_emit_shader_epilogue_function(struct vkd3d_dxbc_
STATIC_ASSERT(ARRAY_SIZE(compiler->private_output_variable) == ARRAY_SIZE(param_id));
STATIC_ASSERT(ARRAY_SIZE(compiler->private_output_variable) == ARRAY_SIZE(param_type_id));
+ STATIC_ASSERT(ARRAY_SIZE(compiler->private_output_variable) == ARRAY_SIZE(compiler->private_output_variable_array_idx));
STATIC_ASSERT(ARRAY_SIZE(compiler->private_output_variable) == ARRAY_SIZE(compiler->private_output_variable_write_mask));
phase = vkd3d_dxbc_compiler_get_current_shader_phase(compiler);
@@ -4607,6 +4609,7 @@ static void vkd3d_dxbc_compiler_emit_shader_epilogue_function(struct vkd3d_dxbc_
vkd3d_spirv_build_op_function_end(builder);
memset(compiler->private_output_variable, 0, sizeof(compiler->private_output_variable));
+ memset(compiler->private_output_variable_array_idx, 0, sizeof(compiler->private_output_variable_array_idx));
memset(compiler->private_output_variable_write_mask, 0, sizeof(compiler->private_output_variable_write_mask));
compiler->epilogue_function_id = 0;
}
@@ -5554,6 +5557,7 @@ static void vkd3d_dxbc_compiler_leave_shader_phase(struct vkd3d_dxbc_compiler *c
* Control point phase has separate output registers. */
memset(compiler->output_info, 0, signature->element_count * sizeof(*compiler->output_info));
memset(compiler->private_output_variable, 0, sizeof(compiler->private_output_variable));
+ memset(compiler->private_output_variable_array_idx, 0, sizeof(compiler->private_output_variable_array_idx));
memset(compiler->private_output_variable_write_mask, 0, sizeof(compiler->private_output_variable_write_mask));
for (i = 0; i < signature->element_count; ++i)
@@ -6454,16 +6458,28 @@ static uint32_t vkd3d_dxbc_compiler_emit_conditional_branch(struct vkd3d_dxbc_co
static void vkd3d_dxbc_compiler_emit_shader_epilogue_invocation(struct vkd3d_dxbc_compiler *compiler)
{
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
- uint32_t void_id, function_id, arguments[MAX_REG_OUTPUT];
+ uint32_t void_id, type_id, ptr_type_id, function_id;
+ uint32_t arguments[MAX_REG_OUTPUT];
unsigned int i, count;
if ((function_id = compiler->epilogue_function_id))
{
void_id = vkd3d_spirv_get_op_type_void(builder);
+ type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_FLOAT, 4);
+ ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, SpvStorageClassPrivate, type_id);
for (i = 0, count = 0; i < ARRAY_SIZE(compiler->private_output_variable); ++i)
{
if (compiler->private_output_variable[i])
- arguments[count++] = compiler->private_output_variable[i];
+ {
+ unsigned int argument_idx = count++;
+ arguments[argument_idx] = compiler->private_output_variable[i];
+
+ if (compiler->private_output_variable_array_idx[i])
+ {
+ arguments[argument_idx] = vkd3d_spirv_build_op_access_chain1(builder, ptr_type_id,
+ arguments[argument_idx], compiler->private_output_variable_array_idx[i]);
+ }
+ }
}
vkd3d_spirv_build_op_function_call(builder, void_id, function_id, arguments, count);