diff options
author | Henri Verbeet <hverbeet@codeweavers.com> | 2019-10-01 19:52:52 +0300 |
---|---|---|
committer | Alexandre Julliard <julliard@winehq.org> | 2019-10-01 20:16:48 +0300 |
commit | a6f6d4fbb160df2db8ec3bc2a476c86ac69066ce (patch) | |
tree | b4f2ad6c432f802a9114c3f1fedd3bad258ccf1a | |
parent | 6b6bcaf1a3d9fca2cd2d6c863236570da97547c1 (diff) |
vkd3d-shader: Always emit the invocation count for geometry shaders.
Even if the shader doesn't explicitly declare it.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-rw-r--r-- | libs/vkd3d-shader/spirv.c | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 580230f5..75a3a4f3 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -268,6 +268,7 @@ struct vkd3d_spirv_builder uint64_t capability_draw_parameters : 1; uint64_t capability_demote_to_helper_invocation : 1; uint32_t ext_instr_set_glsl_450; + uint32_t invocation_count; SpvExecutionModel execution_model; uint32_t current_id; @@ -1731,6 +1732,9 @@ static bool vkd3d_spirv_compile_module(struct vkd3d_spirv_builder *builder, "main", builder->iface, builder->iface_element_count); /* execution mode declarations */ + if (builder->invocation_count) + vkd3d_spirv_build_op_execution_mode(&builder->execution_mode_stream, + builder->main_function_id, SpvExecutionModeInvocations, &builder->invocation_count, 1); vkd3d_spirv_stream_append(&stream, &builder->execution_mode_stream); vkd3d_spirv_stream_append(&stream, &builder->debug_stream); @@ -4643,6 +4647,7 @@ static void vkd3d_dxbc_compiler_emit_initial_declarations(struct vkd3d_dxbc_comp break; case VKD3D_SHADER_TYPE_GEOMETRY: vkd3d_spirv_set_execution_model(builder, SpvExecutionModelGeometry); + builder->invocation_count = 1; break; case VKD3D_SHADER_TYPE_PIXEL: vkd3d_spirv_set_execution_model(builder, SpvExecutionModelFragment); @@ -5421,8 +5426,7 @@ static void vkd3d_dxbc_compiler_emit_dcl_output_topology(struct vkd3d_dxbc_compi static void vkd3d_dxbc_compiler_emit_dcl_gs_instances(struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_instruction *instruction) { - vkd3d_dxbc_compiler_emit_execution_mode1(compiler, - SpvExecutionModeInvocations, instruction->declaration.count); + compiler->spirv_builder.invocation_count = instruction->declaration.count; } static void vkd3d_dxbc_compiler_emit_dcl_tessellator_domain(struct vkd3d_dxbc_compiler *compiler, |