Welcome to mirror list, hosted at ThFree Co, Russian Federation.

Makefile.am - github.com/ValveSoftware/vkd3d.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 2b0e8f3f05062157beb5804b5c50ed2f924618be (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
ACLOCAL_AMFLAGS = -I m4
AM_CFLAGS = @VKD3D_CFLAGS@
AM_CPPFLAGS = -I$(srcdir)/include -I$(srcdir)/include/dummy -I$(srcdir)/include/private
AM_LDFLAGS = -no-undefined

widl_headers = \
	include/vkd3d_d3d12.h \
	include/vkd3d_d3d12sdklayers.h \
	include/vkd3d_d3dcommon.h \
	include/vkd3d_dxgi.h \
	include/vkd3d_dxgi1_2.h \
	include/vkd3d_dxgi1_3.h \
	include/vkd3d_dxgi1_4.h \
	include/vkd3d_dxgibase.h \
	include/vkd3d_dxgiformat.h \
	include/vkd3d_dxgitype.h

vkd3d_public_headers = \
	include/vkd3d.h \
	include/vkd3d_d3d12.h \
	include/vkd3d_d3d12sdklayers.h \
	include/vkd3d_d3dcommon.h \
	include/vkd3d_dxgibase.h \
	include/vkd3d_dxgiformat.h \
	include/vkd3d_shader.h \
	include/vkd3d_types.h \
	include/vkd3d_utils.h \
	include/vkd3d_windows.h

vkd3d_demos_shaders = \
	demos/gears.hlsl \
	demos/gears_ps_flat.h \
	demos/gears_ps_smooth.h \
	demos/gears_vs.h \
	demos/triangle.hlsl \
	demos/triangle_ps.h \
	demos/triangle_vs.h

vkd3d_tests = \
	tests/vkd3d_api \
	tests/vkd3d_common \
	tests/vkd3d_shader_api

vkd3d_cross_tests = \
	tests/d3d12 \
	tests/d3d12_invalid_usage

vkd3d_test_headers = \
	tests/d3d12_crosstest.h \
	tests/d3d12_test_utils.h

vkd3d_demos = \
	demos/gears \
	demos/triangle

vkd3d_demos_headers = \
	demos/demo.h \
	demos/demo_win32.h \
	demos/demo_xcb.h

BUILT_SOURCES = $(widl_headers)

noinst_LTLIBRARIES = libvkd3d-common.la
libvkd3d_common_la_SOURCES = \
	include/private/vkd3d_debug.h \
	libs/vkd3d-common/debug.c \
	libs/vkd3d-common/memory.c \
	libs/vkd3d-common/utf8.c

lib_LTLIBRARIES = libvkd3d-shader.la libvkd3d.la libvkd3d-utils.la

libvkd3d_shader_la_SOURCES = \
	include/private/list.h \
	include/private/rbtree.h \
	include/private/vkd3d_common.h \
	include/private/vkd3d_debug.h \
	include/private/vkd3d_memory.h \
	include/vkd3d_shader.h \
	libs/vkd3d-shader/checksum.c \
	libs/vkd3d-shader/dxbc.c \
	libs/vkd3d-shader/spirv.c \
	libs/vkd3d-shader/trace.c \
	libs/vkd3d-shader/vkd3d_shader.map \
	libs/vkd3d-shader/vkd3d_shader_main.c \
	libs/vkd3d-shader/vkd3d_shader_private.h
libvkd3d_shader_la_CFLAGS = $(AM_CFLAGS) @SPIRV_TOOLS_CFLAGS@
libvkd3d_shader_la_LDFLAGS = $(AM_LDFLAGS) -version-info 1:0:0
libvkd3d_shader_la_LIBADD = libvkd3d-common.la @SPIRV_TOOLS_LIBS@
if HAVE_LD_VERSION_SCRIPT
libvkd3d_shader_la_LDFLAGS += -Wl,--version-script=$(srcdir)/libs/vkd3d-shader/vkd3d_shader.map
EXTRA_libvkd3d_shader_la_DEPENDENCIES = $(srcdir)/libs/vkd3d-shader/vkd3d_shader.map
endif

libvkd3d_la_SOURCES = \
	include/private/vkd3d_common.h \
	include/private/vkd3d_debug.h \
	include/private/vkd3d_memory.h \
	include/private/vkd3d_utf8.h \
	include/private/vkd3d_test.h \
	include/vkd3d_d3d12.idl \
	include/vkd3d_d3dcommon.idl \
	include/vkd3d_unknown.idl \
	libs/vkd3d/command.c \
	libs/vkd3d/device.c \
	libs/vkd3d/resource.c \
	libs/vkd3d/state.c \
	libs/vkd3d/utils.c \
	libs/vkd3d/vkd3d.map \
	libs/vkd3d/vkd3d_main.c \
	libs/vkd3d/vkd3d_private.h \
	libs/vkd3d/vulkan_procs.h \
	libs/vkd3d_version.c
libvkd3d_la_LDFLAGS = $(AM_LDFLAGS) -version-info 2:0:1
libvkd3d_la_LIBADD = libvkd3d-common.la libvkd3d-shader.la @DL_LIBS@ @PTHREAD_LIBS@
if HAVE_LD_VERSION_SCRIPT
libvkd3d_la_LDFLAGS += -Wl,--version-script=$(srcdir)/libs/vkd3d/vkd3d.map
EXTRA_libvkd3d_la_DEPENDENCIES = $(srcdir)/libs/vkd3d/vkd3d.map
endif

libvkd3d_utils_la_SOURCES = \
	libs/vkd3d-utils/vkd3d_utils.map \
	libs/vkd3d-utils/vkd3d_utils_main.c \
	libs/vkd3d-utils/vkd3d_utils_private.h
libvkd3d_utils_la_LDFLAGS = $(AM_LDFLAGS) -version-info 1:1:0
libvkd3d_utils_la_LIBADD = libvkd3d-common.la libvkd3d.la
if HAVE_LD_VERSION_SCRIPT
libvkd3d_utils_la_LDFLAGS += -Wl,--version-script=$(srcdir)/libs/vkd3d-utils/vkd3d_utils.map
EXTRA_libvkd3d_utils_la_DEPENDENCIES = $(srcdir)/libs/vkd3d-utils/vkd3d_utils.map
endif

EXTRA_DIST = LICENSE

pkgconfigdir = $(libdir)/pkgconfig
pkginclude_HEADERS = $(vkd3d_public_headers)
nodist_pkgconfig_DATA = libvkd3d.pc libvkd3d-shader.pc libvkd3d-utils.pc
CLEANFILES = libvkd3d.pc libvkd3d-shader.pc libvkd3d-utils.pc
EXTRA_DIST += \
	libs/vkd3d/libvkd3d.pc.in \
	libs/vkd3d-shader/libvkd3d-shader.pc.in \
	libs/vkd3d-utils/libvkd3d-utils.pc.in

noinst_PROGRAMS = vkd3d-compiler
vkd3d_compiler_SOURCES = programs/vkd3d-compiler/main.c
vkd3d_compiler_LDADD = libvkd3d-shader.la

LDADD = libvkd3d.la libvkd3d-utils.la
AM_DEFAULT_SOURCE_EXT = .c
if BUILD_TESTS
check_PROGRAMS = $(vkd3d_tests) $(vkd3d_cross_tests)
TESTS = $(vkd3d_tests) $(vkd3d_cross_tests)
tests_d3d12_LDADD = $(LDADD) @PTHREAD_LIBS@ @VULKAN_LIBS@
tests_d3d12_invalid_usage_LDADD = $(LDADD) @VULKAN_LIBS@
tests_vkd3d_api_LDADD = libvkd3d.la @VULKAN_LIBS@
tests_vkd3d_shader_api_LDADD = libvkd3d-shader.la
endif

if BUILD_DEMOS
DEMOS_LDADD = $(LDADD) libvkd3d-shader.la @XCB_LIBS@ @VULKAN_LIBS@
DEMOS_CFLAGS = $(AM_CFLAGS) @XCB_CFLAGS@
noinst_PROGRAMS += $(vkd3d_demos)

demos_gears_CFLAGS = $(DEMOS_CFLAGS)
demos_gears_LDADD = $(DEMOS_LDADD) -lm

demos_triangle_CFLAGS = $(DEMOS_CFLAGS)
demos_triangle_LDADD = $(DEMOS_LDADD)
endif

EXTRA_DIST += $(vkd3d_test_headers) $(vkd3d_demos_headers)

VKD3D_V_WIDL = $(vkd3d_v_widl_@AM_V@)
vkd3d_v_widl_ = $(vkd3d_v_widl_@AM_DEFAULT_V@)
vkd3d_v_widl_0 = @echo "  WIDL    " $@;
vkd3d_v_widl_1 =

EXTRA_DIST += $(widl_headers) $(widl_headers:.h=.idl)
$(widl_headers): %.h: %.idl
if HAVE_WIDL
	$(VKD3D_V_WIDL)$(WIDL) -h -o $@ $<
else
	@echo "widl is required to generate $@"
endif

EXTRA_DIST += $(vkd3d_demos_shaders)

libvkd3d-utils.pc: $(srcdir)/libs/vkd3d-utils/libvkd3d-utils.pc.in Makefile
	$(AM_V_GEN)$(SED) -e 's![@]prefix[@]!$(prefix)!g' \
		-e 's![@]exec_prefix[@]!$(exec_prefix)!g' \
		-e 's![@]includedir[@]!$(includedir)!g' \
		-e 's![@]libdir[@]!$(libdir)!g' \
		-e 's![@]PACKAGE_VERSION[@]!$(PACKAGE_VERSION)!g' \
		$< > $@

libvkd3d-shader.pc: $(srcdir)/libs/vkd3d-shader/libvkd3d-shader.pc.in Makefile
	$(AM_V_GEN)$(SED) -e 's![@]prefix[@]!$(prefix)!g' \
		-e 's![@]exec_prefix[@]!$(exec_prefix)!g' \
		-e 's![@]includedir[@]!$(includedir)!g' \
		-e 's![@]libdir[@]!$(libdir)!g' \
		-e 's![@]PACKAGE_VERSION[@]!$(PACKAGE_VERSION)!g' \
		$< > $@

libvkd3d.pc: $(srcdir)/libs/vkd3d/libvkd3d.pc.in Makefile
	$(AM_V_GEN)$(SED) -e 's![@]prefix[@]!$(prefix)!g' \
		-e 's![@]exec_prefix[@]!$(exec_prefix)!g' \
		-e 's![@]includedir[@]!$(includedir)!g' \
		-e 's![@]libdir[@]!$(libdir)!g' \
		-e 's![@]PACKAGE_VERSION[@]!$(PACKAGE_VERSION)!g' \
		$< > $@

libs/vkd3d_version.c: dummy-vkd3d-version
	$(AM_V_GEN)version=`(GIT_DIR=$(top_srcdir)/.git git describe HEAD 2>/dev/null || echo "vkd3d-$(PACKAGE_VERSION)") | $(SED) -n -e '$$s/\(.*\)/const char vkd3d_build[] = "\1";/p'` && (echo $$version | cmp -s - $@) || echo $$version >$@ || ($(RM) $@ && exit 1)
.SILENT: libs/vkd3d_version.c
CLEANFILES += libs/vkd3d_version.c

.PHONY: dummy-vkd3d-version
dummy-vkd3d-version:

## Cross-compile tests
cross_implibs = crosslibs/d3d12
CROSS_CPPFLAGS = -I$(srcdir)/include -I$(srcdir)/include/private -I$(builddir)/include
CROSS_CFLAGS = -g -O2 -Wall -municode ${CROSS_CPPFLAGS}
EXTRA_DIST += $(cross_implibs:=.cross32.def) $(cross_implibs:=.cross64.def)

if HAVE_CROSSTARGET32
CROSS32_CC = @CROSSCC32@
CROSS32_DLLTOOL = @CROSSTARGET32@-dlltool
CROSS32_IMPLIBS = $(cross_implibs:=.cross32.a)
CROSS32_EXEFILES = $(vkd3d_cross_tests:=.cross32.exe) $(vkd3d_demos:=.cross32.exe)
CROSS32_FILES = $(CROSS32_IMPLIBS) $(CROSS32_EXEFILES)

CLEANFILES += $(CROSS32_FILES)
crosstest32: $(CROSS32_FILES)

-include tests/$(DEPDIR)/*.cross32.Po
-include demos/$(DEPDIR)/*.cross32.Po

$(CROSS32_IMPLIBS): %.cross32.a: %.cross32.def
	@${MKDIR_P} crosslibs
	$(AM_V_GEN)$(CROSS32_DLLTOOL) -k -m i386 --as-flags=-32 -d $< -l $@

$(CROSS32_EXEFILES): %.cross32.exe: %.c $(CROSS32_IMPLIBS) $(widl_headers)
	$(AM_V_CCLD)depbase=`echo $@ | $(SED) 's![^/]*$$!$(DEPDIR)/&!;s!\.exe$$!!'`; \
	$(CROSS32_CC) $(CROSS_CFLAGS) -MT $@ -MD -MP -MF $$depbase.Tpo -o $@ $< $(CROSS32_IMPLIBS) -ldxgi -lgdi32 && \
	$(am__mv) $$depbase.Tpo $$depbase.Po
else
crosstest32:
endif

if HAVE_CROSSTARGET64
CROSS64_CC = @CROSSCC64@
CROSS64_DLLTOOL = @CROSSTARGET64@-dlltool
CROSS64_IMPLIBS = $(cross_implibs:=.cross64.a)
CROSS64_EXEFILES = $(vkd3d_cross_tests:=.cross64.exe) $(vkd3d_demos:=.cross64.exe)
CROSS64_FILES = $(CROSS64_IMPLIBS) $(CROSS64_EXEFILES)

CLEANFILES += $(CROSS64_FILES)
crosstest64: $(CROSS64_FILES)

-include tests/$(DEPDIR)/*.cross64.Po
-include demos/$(DEPDIR)/*.cross64.Po

$(CROSS64_IMPLIBS): %.cross64.a: %.cross64.def
	@${MKDIR_P} crosslibs
	$(AM_V_GEN)$(CROSS64_DLLTOOL) -k -m i386:x86-64 --as-flags=-64 -d $< -l $@

$(CROSS64_EXEFILES): %.cross64.exe: %.c $(CROSS64_IMPLIBS) $(widl_headers)
	$(AM_V_CCLD)depbase=`echo $@ | sed 's![^/]*$$!$(DEPDIR)/&!;s!\.exe$$!!'`; \
	$(CROSS64_CC) $(CROSS_CFLAGS) -MT $@ -MD -MP -MF $$depbase.Tpo -o $@ $< $(CROSS64_IMPLIBS) -ldxgi -lgdi32 && \
	$(am__mv) $$depbase.Tpo $$depbase.Po
else
crosstest64:
endif

.PHONY: crosstest crosstest32 crosstest64
crosstest: crosstest32 crosstest64